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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
MH-SP-Antalius
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creavion
- OldUnreal Member
- Posts: 365
- Joined: Mon Oct 12, 2009 9:07 am
MH-SP-Antalius
Good timing, isn`t it? Today is St Nicholas and if you do not care for beeing spoiled (Vandoras Secret Passage), read on:
DL: http://www.filefront.com/15065457/MH-SP-Antalius.zip/
Screenshot: [url=http://www.abload.de/img/promoshot8sq2.jpg]click here[/url]
Whats that: A map release from me, surprise?! It contains a single pretty linear designed single player map.
Actually I wanted to release that map only as Monsterhunt map, because it is pretty short but then I thought it could not hurt to release also a sp version. So in other words: One map in two versions. (Monsterhunt and sp).
My goal was to have maximum gameplay for that short .. fun (I hope I am allowed to say that). The map was tested by 2 persons to avoid - if possible - most frustrating gameplay lacks.
Through the lack of non-existing translator events or other typicial elements which gives a sp map some atmosphere, I do not count that sp as a real sp. Like my full sp will have.. one day?! this map also offers fully S3TC support (although it can not keep up with the quality you know from DieHard), everything tested (I hope it), download links available in the readme (under the following directory:
\help\MH-SP-Antalius\). Everything else can be found in the readme.
Anyway Mods like Firestorm are close to be released. The question is now: Is the community after that still interested in smaller projects like this. My question is not causeless. So if you like it, plz let me read some posts. This would make me happy (:
DL: http://www.filefront.com/15065457/MH-SP-Antalius.zip/
Screenshot: [url=http://www.abload.de/img/promoshot8sq2.jpg]click here[/url]
Whats that: A map release from me, surprise?! It contains a single pretty linear designed single player map.
Actually I wanted to release that map only as Monsterhunt map, because it is pretty short but then I thought it could not hurt to release also a sp version. So in other words: One map in two versions. (Monsterhunt and sp).
My goal was to have maximum gameplay for that short .. fun (I hope I am allowed to say that). The map was tested by 2 persons to avoid - if possible - most frustrating gameplay lacks.
Through the lack of non-existing translator events or other typicial elements which gives a sp map some atmosphere, I do not count that sp as a real sp. Like my full sp will have.. one day?! this map also offers fully S3TC support (although it can not keep up with the quality you know from DieHard), everything tested (I hope it), download links available in the readme (under the following directory:
\help\MH-SP-Antalius\). Everything else can be found in the readme.
Anyway Mods like Firestorm are close to be released. The question is now: Is the community after that still interested in smaller projects like this. My question is not causeless. So if you like it, plz let me read some posts. This would make me happy (:
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html
http://www.ut99.org/utr/infopage.html
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KillerSkaarj
- OldUnreal Member
- Posts: 935
- Joined: Fri Jan 25, 2008 2:04 am
Re: MH-SP-Antalius
Trust me, anything singleplayer would be good right now, at least to tide us over while we wait for other SP packs (especially FireStorm
)
Anyway, is this for Unreal or UT? Assuming Monsterhunt only came out for UT, I'm guessing it's for UT only. No matter, I have both games installed anyway. And that screenshot looks very good. I'mma try it now. Feedback coming soon.
Okay, tested it out, and the only problem I found with it was it crashes when using Direct 3D, and that you didn't include a .int file for Monsterhunt, so the difficulty was defaulted to Skilled, and all my teammates died so I had trouble fighting my way through. I really love the setting though. Are the leaves sheet textures? If so, you should set their surface properties to Wavy so it's more realistic. But that's your choice.
So yeah, nice map, and the only flaws are listed above (and include the .int for Monsterhunt so I can change the settings
)
Anyway, is this for Unreal or UT? Assuming Monsterhunt only came out for UT, I'm guessing it's for UT only. No matter, I have both games installed anyway. And that screenshot looks very good. I'mma try it now. Feedback coming soon.
Okay, tested it out, and the only problem I found with it was it crashes when using Direct 3D, and that you didn't include a .int file for Monsterhunt, so the difficulty was defaulted to Skilled, and all my teammates died so I had trouble fighting my way through. I really love the setting though. Are the leaves sheet textures? If so, you should set their surface properties to Wavy so it's more realistic. But that's your choice.
So yeah, nice map, and the only flaws are listed above (and include the .int for Monsterhunt so I can change the settings
Last edited by KillerSkaarj on Sat Dec 05, 2009 9:58 pm, edited 1 time in total.
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creavion
- OldUnreal Member
- Posts: 365
- Joined: Mon Oct 12, 2009 9:07 am
Re: MH-SP-Antalius
Thanks for replying. Well yes, its for UT only.
Actually from in the most other custom MH map (archives) the U is only included. Normally the UMOD of MH should be first installed I think.
Actually from in the most other custom MH map (archives) the U is only included. Normally the UMOD of MH should be first installed I think.
LOL, thats nasty, isn`t it?Trust me, anything singleplayer would be good right now, at least to tide us over while we wait for other SP packs (especially FireStorm)
Last edited by creavion on Sun Dec 06, 2009 8:04 am, edited 1 time in total.
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html
http://www.ut99.org/utr/infopage.html
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Pyro
- OldUnreal Member
- Posts: 592
- Joined: Wed Jul 18, 2007 5:35 pm
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スマイル・ドラゴン
- OldUnreal Member
- Posts: 1263
- Joined: Sun Feb 10, 2008 9:07 pm
Re: MH-SP-Antalius
So many singleplayer's so little time...
Makes you wonder what the hell happened to the co-op community slowly turning into more of a sandbox development community \ role play community rather than traditional co-op. (yes even I don't host a true co-op server but I don't host publicly anymore to begin with...)
Makes you wonder what the hell happened to the co-op community slowly turning into more of a sandbox development community \ role play community rather than traditional co-op. (yes even I don't host a true co-op server but I don't host publicly anymore to begin with...)
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: MH-SP-Antalius
I like the MH-shortcut of the title
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Pyro
- OldUnreal Member
- Posts: 592
- Joined: Wed Jul 18, 2007 5:35 pm
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creavion
- OldUnreal Member
- Posts: 365
- Joined: Mon Oct 12, 2009 9:07 am
Re: MH-SP-Antalius
O_O
MH-Antalius (Monsterhunt)
SP-Antalius (Unreal Single Player)
is that not clear? maybe I should have better used " / " instead of " - " ?
MH-Antalius (Monsterhunt)
SP-Antalius (Unreal Single Player)
is that not clear? maybe I should have better used " / " instead of " - " ?
Last edited by creavion on Sun Dec 06, 2009 2:43 pm, edited 1 time in total.
UT99.org Community Mappack 2:
http://www.ut99.org/utr/infopage.html
http://www.ut99.org/utr/infopage.html
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mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: MH-SP-Antalius
Lies!i like SP, Super Pyronious!
MH = Mental-HunteR.
Back to topic: nice maps.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
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mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: MH-SP-Antalius
No she didn't. You have any proof?lolGreat work. i really enjoyed this one.
That's what she said.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: MH-SP-Antalius
Goddammn...it is shame for anyone to announce anything, look how you are ruining threads with this your teen talk stupid memes crap whatever.
Last edited by Leo T_C_K on Mon Dec 07, 2009 1:53 am, edited 1 time in total.
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Pyro
- OldUnreal Member
- Posts: 592
- Joined: Wed Jul 18, 2007 5:35 pm
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mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: MH-SP-Antalius
I don't announce at all, because everyone looks at it and goes to the next topic. I announced my mod 3 or 4 times and all everyone did was look at it and went to the next topic, no replys, that is ridicilous. And not to mention that whenever someone else announces anything that at the end of the day the whole topic has like 2 pages already.Goddammn...it is shame for anyone to announce anything, look how you are ruining threads with this your teen talk stupid memes crap whatever.
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: MH-SP-Antalius
That is simply because this is a major release...trust me the most thing recognized of me was the UT Classic pack 3 where I worked on it with Lighting Hunter and it got to Nalicity.
But that's not a reason to be spamming topics.
But that's not a reason to be spamming topics.
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Pyro
- OldUnreal Member
- Posts: 592
- Joined: Wed Jul 18, 2007 5:35 pm
Re: MH-SP-Antalius
*cough* Without our bullshitting this thread would have.. 4 replys. how is that 2 pages ?this is a major release...

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mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: MH-SP-Antalius
Yes, you could see it as a positive thing, + i said i liked the maps so..
And yea your right, my mods are shit and not importmant, never got into me, now please, To avoid flame wars, PM me if you got anything to say on this.
And yea your right, my mods are shit and not importmant, never got into me, now please, To avoid flame wars, PM me if you got anything to say on this.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: MH-SP-Antalius
I don't see how can anyone be so serious. Internets are srs fcking bzns? Are not. If it weren't for the internets, there would be no memes... Memes are to be said, but *talking about memes* is, well, sad...
So I don't know who "spammed" this topic more, me or you (any of you).
Oh, and I didn't comment on the map itself because I wasn't home at the time I posted here before, you can ask a mod to check my IP address, and it's not the same.
/offtopic
As for the map itself, I am currently downloading it and will post my comment about it when I'm finished playing it. inb4 memes
EDIT: I don't have UT installed. Not nice...
So I don't know who "spammed" this topic more, me or you (any of you).
Oh, and I didn't comment on the map itself because I wasn't home at the time I posted here before, you can ask a mod to check my IP address, and it's not the same.
/offtopic
As for the map itself, I am currently downloading it and will post my comment about it when I'm finished playing it. inb4 memes
EDIT: I don't have UT installed. Not nice...
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Mon Dec 07, 2009 11:15 pm, edited 1 time in total.
☆
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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: MH-SP-Antalius
You are just being immature.
I did not say your mods are not important, but to public, yes they are not, as are mine often. I don't consider Gott or anything like that as major release, that mod was done just for fun and parody purposes, I have made few other mods or conversions that were serious though, but with few exception they were not noticed either and some of my mutators to fix certain maps and stuff or work in progress didn't get any reply at the forums I posted them, not even the progress or not at the translation at RYS, so I think I can showe it down beacuse it seems the disc where I had the translations on is fried and nobody is showing enough support, so the whiners can go somewhere too. Do I complain about it anywhere except now? Can you see my point?
The spam was not helping the thread, it is nice that creavion made MH version out of his map too. Not only that, but the SP version is included as well within this release.
Hell I even avoid announcing anything here, because you all act like some 4chan retards and spam forum constantly.
And this thread is nothing compared to others, it was just already starting to be ruined and I am getting sick of that.
I did not say your mods are not important, but to public, yes they are not, as are mine often. I don't consider Gott or anything like that as major release, that mod was done just for fun and parody purposes, I have made few other mods or conversions that were serious though, but with few exception they were not noticed either and some of my mutators to fix certain maps and stuff or work in progress didn't get any reply at the forums I posted them, not even the progress or not at the translation at RYS, so I think I can showe it down beacuse it seems the disc where I had the translations on is fried and nobody is showing enough support, so the whiners can go somewhere too. Do I complain about it anywhere except now? Can you see my point?
The spam was not helping the thread, it is nice that creavion made MH version out of his map too. Not only that, but the SP version is included as well within this release.
Hell I even avoid announcing anything here, because you all act like some 4chan retards and spam forum constantly.
And this thread is nothing compared to others, it was just already starting to be ruined and I am getting sick of that.
Last edited by Leo T_C_K on Tue Dec 08, 2009 3:34 pm, edited 1 time in total.
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Pyro
- OldUnreal Member
- Posts: 592
- Joined: Wed Jul 18, 2007 5:35 pm
Re: MH-SP-Antalius
like anyone is even going to read that.You are just being immature.
I did not say your mods are not important, but to public, yes they are not, as are mine often. I don't consider Gott or anything like that as major release, that mod was done just for fun and parody purposes, I have made few other mods or conversions that were serious though, but with few exception they were not noticed either and some of my mutators to fix certain maps and stuff or work in progress didn't get any reply at the forums I posted them, not even the progress or not at the translation at RYS, so I think I can showe it down beacuse it seems the disc where I had the translations on is fried and nobody is showing enough support, so the whiners can go somewhere too. Do I complain about it anywhere except now? Can you see my point?
The spam was not helping the thread, it is nice that creavion made MH version out of his map too. Not only that, but the SP version is included as well within this release.
Hell I even avoid announcing anything here, because you all act like some 4chan retards and spam forum constantly.
And this thread is nothing compared to others, it was just already starting to be ruined and I am getting sick of that.

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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: MH-SP-Antalius
I did. :\like anyone is even going to read that.
So iyo parody is worth less than srs fcking bzns?I did not say your mods are not important, but to public, yes they are not, as are mine often. I don't consider Gott or anything like that as major release, that mod was done just for fun and parody purposes
whywhywhy
w
h
y
I enjoy parody more than anything else. Cause it brings lulz like pie.
If you don't like the lulz, go to someplace where there are none. eopHell I even avoid announcing anything here, because you all act like some 4chan retards and spam forum constantly.
And your post was off topic as well. baw
[ch9650]
[ch9650] [ch9650]
☆
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mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: MH-SP-Antalius
Nah, i'm used to it, its going like this for years by now. But i'm not going to reply to that. I disagree fully i'm ruining the topic, so i know better.
Last edited by mentalhunter on Tue Dec 08, 2009 5:05 pm, edited 1 time in total.
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Pyro
- OldUnreal Member
- Posts: 592
- Joined: Wed Jul 18, 2007 5:35 pm
Re: MH-SP-Antalius
you are [img]http://forums.beyondunreal.com/images/smilies/llama.gif[/img] period.
I did. :\

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Leo T_C_K
- OldUnreal Member
- Posts: 4317
- Joined: Sat Aug 27, 2005 6:24 pm
Re: MH-SP-Antalius
My post wasn't truly off topic because I also managed to say a word or two about the maps. And I was responding to this mess, it took already a way off the topic anyway thanks to you.
I played the original map and it is a nice map, too bad the original wa originally unfinished, but now this seems better. You should respect the mapper for doing this.
The mod popularity problem is quite a complicated one, but you have to respect releases of skilled mappers like creavion and in his case it is well deserved.
Use your brain before doing something like this, I bet creavion wasn't happy, especially when he asked if community is still interested and look what you've givem him, loads of spam.
I played the original map and it is a nice map, too bad the original wa originally unfinished, but now this seems better. You should respect the mapper for doing this.
The mod popularity problem is quite a complicated one, but you have to respect releases of skilled mappers like creavion and in his case it is well deserved.
Use your brain before doing something like this, I bet creavion wasn't happy, especially when he asked if community is still interested and look what you've givem him, loads of spam.
Last edited by Leo T_C_K on Tue Dec 08, 2009 7:08 pm, edited 1 time in total.
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mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: MH-SP-Antalius
Sure. My point proven.
EDIT: And about the interested part, it is hard to put alot of time into mods if nearly nobody takes the time to try it,
No homo
EDIT: And about the interested part, it is hard to put alot of time into mods if nearly nobody takes the time to try it,
No homo
Last edited by mentalhunter on Tue Dec 08, 2009 8:44 pm, edited 1 time in total.