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Brush/Mesh/Model editing and conversion tools

Ask UnrealEd 1 mapping related questions, or give hints, tips and tricks
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Dr.Flay™
OldUnreal Member
Posts: 423
Joined: Sun Dec 09, 2012 5:57 pm

Brush/Mesh/Model editing and conversion tools

Post by Dr.Flay™ »

This is a quick list I put together over at UT99.org and I thought it would be useful here.
I still have not reached the end of my list I am sourcing everything from, but I have to visit and inspect each to see what is useful and free.


Many 3D packages have extra import/export plugins so you can often prepare your brush in something useful.
If you have some odd formats or lack of 3D software, then conversion tools can help get your brushes tweaked and imported.

MeshLab
http://meshlab.sourceforge.net
import:PLY, STL, OFF, OBJ, 3DS, COLLADA, PTX, V3D, PTS, APTS, XYZ, GTS, TRI, ASC, X3D, X3DV, VRML, ALN
export:PLY, STL, OFF, OBJ, 3DS, COLLADA, VRML, DXF, GTS, U3D, IDTF, X3D
Open Asset Import Library
http://assimp.sourceforge.net/main_features_formats.html
(short name: Assimp) is a portable Open Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter.
open3mod - Open 3D Model Viewer (uses Open Asset Import Library)
http://www.open3mod.com
Supported formats include OBJ, 3DS, BLEND, STL, FBX, DXF, LWO, LWS, MD5, MD3, MD2, NDO, X, IFC and Collada, the total number of formats is 40+.

Online 3D Model Converter (uses Open Asset Import Library)
http://www.greentoken.de/onlineconv/index.php
input formats: 3d, 3ds, fbx, ac, ac3d, acc, ase, ask, b3d, blend, bvh, cob, csm, dae, dxf, enff, hmp, ifc, irr, irrmesh, lwo, lws, lxo, md2, md3, md5anim, md5camera, md5mesh, mdc, mdl, mesh.xml, mot, ms3d, ndo, nff, obj, off, pk3, ply, prj, q3o, q3s, raw, scn, smd, stl, ter, uc, vta, x, xml, xgl
export formats: stl, stlb, collada, obj, 3ds, ply, json, x

WinMeshView (based on TetGen)
http://techhouse.brown.edu/~dmorris/projects/winmeshview/
winmeshview reads meshes in .ply, .3ds, .face, .obj, and .smesh format, and writes meshes in .smesh, .face/.node, Abaqus .inp, and .obj format. It can also export to a format referred to as ".anode", which is the equivalent of a TetGen node file with only a reference to an element file.

meshconv 3D model converter
http://www.cs.princeton.edu/~min/meshconv/
meshconv converts to and from several popular 3D file formats. Currently only geometry conversion is supported.
Features
•input and output formats:
[ch9702]nearly 100% VRML 2.0 support (input 2.0, output 1.0 and 2.0)
[ch9702]simple geometry only support for Wavefront OBJ, Geomview OFF, Autocad DXF, PLY, 3DS, and STL
Noesis
http://www.richwhitehouse.com/index.php?content=inc_projects.php#prjmp91
is a tool for previewing and converting between hundreds of model, image, and animation formats.
It utilizes a robust plugin system, with support for native extension modules and Python scripts. The plugin/script API features hundreds of functions and interfaces which assist in developing new formats, tools, and visualization aids.

Biturn
http://mirex.mypage.sk/index.php?selected=1
Biturn - is converter of 3D files and Bitmaps. It works with most used file formats and also can work with formats from various games ( see table below ).
If you want to extract data from games, try reading my  gamedata document  for a guidelines. If you work with 3dsMax 5 and you don't have support for .ASE file format then download this  ASE import / export plugin  for best data support.
Simon Engledew has recompiled ASE plugin also for 3dsMax 6 and 7
Supported formats
[spoiler]

Code: Select all

3D Formats      reading      writing
3D Studio - ASC      GM      GM
3D Studio - 3DS      GM      GM
3DS Max ascii - ASE      GMT      GMST
Blitz 3D - B3D      GMST      GMST
Direct X ascii - X      GM      -
Final Fantasy 7 battle - ??AA      GMSTA      -
FF7 field - HRC, RSD      GMSTA      -
FF7 - P      GMT      -
FF7 - PSX LZS      GM      -
Helion - 3DF      GM      GM
HalfLife - MDL      GMSTA      -
Jawed - JAW      G      G
Lightwave - LWO      GM      GM
Lightwave 6.5+ - LWO      GMST      GMST
Milkshape ascii - TXT      GM      GM
Milkshape - MS3D      GM      GM
? - MON      GM      -
Oolg text format - OFF      G      G
Oni character model - ONCC      GTS      -
Oni model - M3GM      GT      -
Open Flight - FLT      GMT      -
Quake 1 model - MDL      GTA      -
Quake 2 model - MD2      GTA      -
Quake 3 model - MD3      GTA      -
raw 3d polygons - RAW      G      G
Revolt - M      G      -
Requiem - MDL      G      -
Rhinoceros - 3DM      G      -
SoftImage asci - XSI      GMT      GMT
Truespace - COB      GM      -
Turbo Silver - IOB      GM      -
Viper Racing - MOD      GT      GT
Virtua Fighter 1 - BIN      G      -
Wavefront - OBJ      GMT      GMT
Warcraft 3 - MDX      GMT      -

Bitmaps       
Bitmap - BMP      PA      PA
Cell - CEL      P      P
Etherlords - MMP      PA      -
Final Fantasy 7 - TEX      PA      PA
Final Fantasy 8 - MIM      PA      -
Final Fantasy 8 - TIM      PA      -
Jpeg - JPG      P      -
Megaman Legends - TM      P      -
Oni big texture - TXMB      PA      -
Oni texture - TXMP      PA      PA
Pixel map - PPM      P      P
SGI bitmap - RGB      PA      PA
Targa - TGA      PA      PA
Viper Racing - TEX      PA      PA
Warcraft 3 - BLP      PA      PA
World of Warcraft - BLP      PA      PA
Z80 screen - SCR      P      -
Mafia - 555      PA      -
Adobe Photoshop - PSD      PA      PA
Direct X texture - DDS      PA      PA
[/spoiler]

3D Object Converter
http://3doc.i3dconverter.com
supports 660 file formats  :shock:
http://3doc.i3dconverter.com/formats.html

Accutrans3D (free for 1 month)
http://www.micromouse.ca/file_formats.html
Supports many formats including landscape files, making it handy for creating terrain.
Fully functional trialware. After 30 days you either buy or delete it, but it does not expire.

Awakening II
http://www.awingsoft.com - http://www.awingsoft.com/Manual/ImportExport.htm
Full 3D solution. Several useful import/export formats, and export plugins for 3dsmax

Away3D - (Flash 3D authoring)
http://away3d.com/features/
... we support a wide variety of file formats such as DXF, AC3D, Collada, Max3DS, MD2, MD5, OBJ, but we have also developed our own powerful and compact AWD format. With plugins for several 3D authoring environments,
DeleD 3D Editor open source 3D modeler
http://www.delgine.com/wiki/index.php/Compatibility_Matrix
Can be used for creation or conversion of models

DX Studio complete integrated development environment
http://www.dxstudio.com/features_detail.aspx?info=Assets.html
http://www.dxstudio.com/guide.aspx?id=1bfb4c99-623f-46c8-a3be-c47f973ea82b
Most popular formats supported for import/export

Irrlicht 3D game engine/editor
http://irrlicht3d.org/wiki/index.php?n=Main.Exporters
http://irrlicht.sourceforge.net/features/#supportedformats
Imports many formats including Quake 3 levels


Bonus link "Poor Persons Outline for Working in 3D"
http://www.hitechmex.org/3D/

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