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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Hey, I need some help...
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PRIMEVAL
- OldUnreal Member
- Posts: 854
- Joined: Mon Apr 24, 2006 10:45 pm
Hey, I need some help...
Yeah, I'm making a deathmatch map and I'm a little confused about how to use the InventorySpot. When I add it, it doesn't show up and I need it to help guide the bots to the spot where the weapon is. Anybody have any tips on how to make this work? Or is there another way to get the bots to move to that point and to all the other points?

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Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Hey, I need some help...
There's no need for an inventory point. Just make sure you have path nodes within line of site for each weapon and or ammo. Every weapon, item and ammo, etc have a priority listed within their respected properties for the bots. certain weapons and items have a higher priority and cause the bots to always go for them or even camp where they are. (like the shieldbelt) The priority can be changed on any weapon, item etc. The higher the number setting equates to a higher priority. Lifts and doors are handled with lift centers and exits and must be tagged for recognition. Be sure to rebuild your paths before a geometry rebuild and choose the view paths option to see exactly how your paths are layed out. Every time you add nodes or weapons, etc you'll have to do another path rebuild. I usually wait till I'm finished with the map to build the paths. ;)
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
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PRIMEVAL
- OldUnreal Member
- Posts: 854
- Joined: Mon Apr 24, 2006 10:45 pm