Thanks for the efford Hyper, that texture is actually pretty cool, it has both green grass and brown grass in nice mix. The grassheight is perfect too if i look at it.
To make it fit in Unreal i would have to add it at least 4 times, or 16 times depending how big i want the grass. But seeing the overall smoothness it still could be a very cool one.
For the moment however ill just keep it for safe keeping, and ill explain.
Last night i redid all the grass, and i am happy with the result, theres almost no paterns left, while i was able to keep the damage to the grass itself to a minimum. I also redid the soil that is used in those textures, i added it 4 times to the texture, which means the detail raised to 200 %, making the soil less crude.
The new grass and the soil parts as far as size do match up alot better now. As said i am happy with the result
At this moment i am also preparing the GenTerra package which is 53 textures with grass and soil apart from 6 textures having actual photos of treelines, most of them without leaves, so they are winter shots.
If its now a sunny day overhere, than i could go make the photos myself, and with a bit of luck this could be the first package that will be 100% complete and done...............
So for the moment i stick to this plan. If the outcome is not what we want in the end, the result is still what you already have seen from the other textures. And that result should be very sufficient. But since i will have all originals, it could be updated any time in the future if theres a real need for it, though actually i doubt that.
For now you can download the GenEarth package again lol, it already contains the latest versions, and theoretically the final ones. ( to prevent confusement, theres still textures in that package that are normal textures, so the total package is not completed yet)
Here is the link:
[url=http://www.celticwarriors.net/Downloads/S3TCPackages/S3TCPackagesSingles/GenEarth.zip][glow=yellow,2,300]GenEarth.utx[/glow][/url]
At this moment i am running a batchtest to see how long my system needs to calculate all the textures for GenTerra, and its alot lol, its already calculating some 6+ hours straight on.
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