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S3_XmasWrap.utx

URP - the Unreal Retexturing Project: for those who are interested in High-Resolution Textures for Unreal & UnrealTournament or may want to take part in creating them

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DieHard SCWS
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Posts: 2064
Joined: Sun Mar 16, 2003 11:33 pm

S3_XmasWrap.utx

Post by DieHard SCWS »

Here is the first package that can be used for general purposes.

You recognise those packages from the S3_ in front of the package name.




Some important info for mappers:

The package does contain two groups, which are both the same, except in size.


This enables you to reduce lag, depending how big the your decoration is you can pick the size you want.


The smaller ones are:
Normal: 32 pixels x 32 pixels
S3TC: 256 pixels x 256 pixels


The larger ones are:
Normal: 128 pixels x 128 pixels
S3TC: 1024 pixels x 1024 pixels


Therefore use it wiselly.


Again do never break up the packages, treat them as they were Epic original, if you do so, it will break the S3TC compatabillity !


Another remark would be, you have to align excact :) If not, this is absolute noticable in S3TC...........
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DieHard SCWS
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Posts: 2064
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Re: S3_XmasWrap.utx

Post by DieHard SCWS »

And here are the links:

Normal package which you use to for playing, mapping and for servers:

[url=http://www.celticwarriors.net/Downloads/S3TCPackages/S3TCNormalAndNew/Normal/S3_XmasWrap.zip]S3_XmasWrap.zip[/url]



S3TC package which is only usable for clientsided use:

[url=http://www.celticwarriors.net/Downloads/S3TCPackages/S3TCNormalAndNew/S3TC/S3_XmasWrap.zip]S3_XmasWrap.zip[/url]


I have not been able to already add the textures to the TextureDatabase, i will do this asap.
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DieHard SCWS
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Posts: 2064
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Re: S3_XmasWrap.utx

Post by DieHard SCWS »

This package will also work with the DmXmasDeck and DmXmasDeckDark maps currently running on the CW and HLK server, go check it out :D
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Last edited by DieHard SCWS on Sat Dec 03, 2005 12:28 am, edited 1 time in total.

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