Open your unreal folder and make a new folder called 'S3TCTextures' (Or something like that. name does not matter, but I can recommend to let it end with 'textures'.)
Now change your Unreal.ini:
Under [Core.System], look for Paths=..\Textures\*.utx
Now, add a new line ABOVE this line:
Paths=..\S3TCTextures\*.utx
It will now look like:
Code: Select all
[...]
Paths=..\S3TCTextures\*.utx
Paths=..\Textures\*.utx
[...]
When you have problems with one of the S3TC textures, you can easily rename it to .old to disable it and Unreal will automatically use the old version in the Textures folder.
- Hyper
Ps. This might be a nice tip for Unreal Reference. You have my permission to add it anyways.
