Hi there. I'm thinking about renaming the .u file of my project.
Is there any way to do this without breaking my whole classes and all maps which includes actors from that .u file?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Renaming .u file
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han
- Global Moderator
- Posts: 686
- Joined: Wed Dec 10, 2014 12:38 am
Re: Renaming .u file
Afaik *.t3d files just store the name without any package prefix of classes. Otherwise one can always just easily replace that if map exporting and reimporting would be an option for you.
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Krull0r
- Global Moderator
- Posts: 543
- Joined: Sun Jul 01, 2007 4:07 pm
Re: Renaming .u file
I had trouble with loading my package after renaming the .u file. The log told me that the old package is missing.
But I figured out how to fix it
First of all I exported my maps as a .t3d file.
Then I used a hexeditor, opened my .u file. I searched for the old package name and renamed everything with this name to the new name.
I started the editor and I was able to load the renamed .u file.
after this I reimported the map, rebuild and everything worked fine
This hint with the .t3d was helpful, thanks han
But I figured out how to fix it
First of all I exported my maps as a .t3d file.
Then I used a hexeditor, opened my .u file. I searched for the old package name and renamed everything with this name to the new name.
I started the editor and I was able to load the renamed .u file.
after this I reimported the map, rebuild and everything worked fine
This hint with the .t3d was helpful, thanks han
Last edited by Krull0r on Tue Jan 17, 2017 6:26 pm, edited 1 time in total.
