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View rotation

The section related to UnrealScript and modding. This board is for coders to discuss and exchange experiences or ask questions.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Joined: Wed Sep 03, 2008 8:19 am

View rotation

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

How can I affect player's view rotation?
I would want to make a mutator that makes your view change Roll while you walk, and possibly Pitch.
I believe you are familiar with the effect. :)
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Chaos13
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Re: View rotation

Post by Chaos13 »

ViewRot is Client Side!
Skydev = Chaos13 = Dimension4
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Age
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Joined: Sat Dec 29, 2007 5:25 pm

Re: View rotation

Post by Age »

ClientSetRotation();
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: View rotation

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Hehe thx.

But, what would be the best way to add it?
Maybe I should make an item for that? :o
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Chaos13
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Re: View rotation

Post by Chaos13 »

I believe you are familiar with the effect. :)
No.
Skydev = Chaos13 = Dimension4
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: View rotation

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

I believe you are familiar with the effect. :)
No.
Oh well... When you're walking and the screen is rolling a bit...
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Chaos13
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Re: View rotation

Post by Chaos13 »

ViewBob?
Skydev = Chaos13 = Dimension4
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: View rotation

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Nay.
...and the screen is rolling a bit...
I meant rolling with rotating around the Y-axis (the "depth" axis). :)
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Chaos13
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Re: View rotation

Post by Chaos13 »

Rofl @ dat idea. Gl anyway.
Skydev = Chaos13 = Dimension4
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: View rotation

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

I think you get it by now, but if you don't, start Cube 1 and move left, then right, then left, then right, and so on. And you see the effect. Now imagine the screen rolling that way while you're moving in any direction. And that it's rolling constantly during movement.

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