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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Keeping players apart
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Bane
- OldUnreal Member
- Posts: 493
- Joined: Sun Mar 03, 2002 6:32 pm
Keeping players apart
is there any way to force players to stay away from each other, e.g. make it impossible for player A to move within 1000 units of player B and vice versa? The obvious solution would be to set both player's collision radius to 500, but that would obviously have undesirable effects with the level geometry. Any way to pull this off?
Author of Hide and Seek mod, and the NALIBALL mod
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
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Cookies
- OldUnreal Member
- Posts: 12
- Joined: Sat Sep 15, 2007 11:17 am
Re: Keeping players apart
A way to do this would be by making an actor that has its collision properties set so that only bBlockPlayers and bCollideActors are true and make its collisionraduis 1000. Then somewhere after the actor is spawned you set the owner of the actor to a player you want to prevent other players from getting close to and you set the actor's physics to PHYS_Trailer.
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Bane
- OldUnreal Member
- Posts: 493
- Joined: Sun Mar 03, 2002 6:32 pm
Re: Keeping players apart
hmm. wouldn't that affect the movement of the player the playerblock is attached to? I can't try it out myself until Monday to be sure, unfortunately.
Author of Hide and Seek mod, and the NALIBALL mod
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
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Cookies
- OldUnreal Member
- Posts: 12
- Joined: Sat Sep 15, 2007 11:17 am
Re: Keeping players apart
Yeah that's what i was thinking also, but when i tried it out yesterday fortunatly it didn't.
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Bane
- OldUnreal Member
- Posts: 493
- Joined: Sun Mar 03, 2002 6:32 pm
Re: Keeping players apart
Thanks for testing it for me. Great, now I just need to wait till summer so I have enough time to work on a new mod.
Author of Hide and Seek mod, and the NALIBALL mod
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com