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"Keys" & misc. in Unreal

The section related to UnrealScript and modding. This board is for coders to discuss and exchange experiences or ask questions.
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bluedruM
OldUnreal Member
Posts: 63
Joined: Sat Sep 08, 2007 11:26 pm

Re: "Keys" & misc. in Unreal

Post by bluedruM »

The Unreal City map of J4Unreal already has doors that only open if you are a Nali or Skaarj player.
http://www.geocities.com/j4unreal/
LOL i was JUST thinking about posting that:) the skaarj only club :)
I wish my lawn was emo so it would cut itself....
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BrakeDanceJ
OldUnreal Member
Posts: 114
Joined: Sun Feb 08, 2004 10:00 pm

Re: "Keys" & misc. in Unreal

Post by BrakeDanceJ »

I should have a team-game-map surprise available soon. 8-)
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Raven
OldUnreal Member
Posts: 311
Joined: Fri Jun 10, 2005 5:10 am

Re: "Keys" & misc. in Unreal

Post by Raven »

Keys: I've done that for UT and it should work in U1 too (http://wiki.beyondunreal.com/wiki/Authorizer). Mind that this version lacks replication. I'm coding for few mods right now, but when I'll find some free time, I'll extend this trigger with some other functions and replication block

Input/Output interaction with objects There's UsableScreen (http://wiki.beyondunreal.com/wiki/UsableScreen) by Kea which adds Doom3 computers in UT, and I think it could be converted to Unreal (but only if U1 have ScriptedTextures).
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