LOL i was JUST thinking about posting that:) the skaarj only clubThe Unreal City map of J4Unreal already has doors that only open if you are a Nali or Skaarj player.
http://www.geocities.com/j4unreal/
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
"Keys" & misc. in Unreal
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bluedruM
- OldUnreal Member
- Posts: 63
- Joined: Sat Sep 08, 2007 11:26 pm
Re: "Keys" & misc. in Unreal
I wish my lawn was emo so it would cut itself....
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BrakeDanceJ
- OldUnreal Member
- Posts: 114
- Joined: Sun Feb 08, 2004 10:00 pm
Re: "Keys" & misc. in Unreal
I should have a team-game-map surprise available soon. 8-)
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Raven
- OldUnreal Member
- Posts: 311
- Joined: Fri Jun 10, 2005 5:10 am
Re: "Keys" & misc. in Unreal
Keys: I've done that for UT and it should work in U1 too (http://wiki.beyondunreal.com/wiki/Authorizer). Mind that this version lacks replication. I'm coding for few mods right now, but when I'll find some free time, I'll extend this trigger with some other functions and replication block
Input/Output interaction with objects There's UsableScreen (http://wiki.beyondunreal.com/wiki/UsableScreen) by Kea which adds Doom3 computers in UT, and I think it could be converted to Unreal (but only if U1 have ScriptedTextures).
Input/Output interaction with objects There's UsableScreen (http://wiki.beyondunreal.com/wiki/UsableScreen) by Kea which adds Doom3 computers in UT, and I think it could be converted to Unreal (but only if U1 have ScriptedTextures).
