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Unreal 1 for maemo\N900

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Temp1901
OldUnreal Member
Posts: 5
Joined: Sun Apr 17, 2011 10:11 pm

Unreal 1 for maemo\N900

Post by Temp1901 »

Hello! Is any chance of getting unreal on n900? It's surely theoretically possible!
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Marzanna
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Posts: 446
Joined: Fri Feb 15, 2008 5:47 pm

Re: Unreal 1 for maemo\N900

Post by Marzanna »

On which MCU n900 is based?
Running Unreal 227 is possible only on x86 CPUs and PPC.
I don't think that Unreal will be ported on some other platforms in near future.
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Temp1901
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Joined: Sun Apr 17, 2011 10:11 pm

Re: Unreal 1 for maemo\N900

Post by Temp1901 »

It's ARM, cortex A8. running debian.
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Marzanna
OldUnreal Member
Posts: 446
Joined: Fri Feb 15, 2008 5:47 pm

Re: Unreal 1 for maemo\N900

Post by Marzanna »

It's ARM, cortex A8. running debian.
Try to use search. Porting to ARM was discussed already.
As I said, no hope in near future.
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: Unreal 1 for maemo\N900

Post by GreatEmerald »

You can run it on MeeGo, though. On x86. So go get a proper architecture tablet PC :P
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Qtit
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Joined: Wed Dec 22, 2010 5:59 pm

Re: Unreal 1 for maemo\N900

Post by Qtit »

Hello! Is any chance of getting unreal on n900? It's surely theoretically possible!
Not teoretically. It is possible. I'd like to see Unreal working on my N900 but probably Epic won't allow release of such a conversion.
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[]KAOS[]Casey
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Location: over there

Re: Unreal 1 for maemo\N900

Post by []KAOS[]Casey »

Epic won't allow us to release the 99% working OSX port either.
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Qtit
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Joined: Wed Dec 22, 2010 5:59 pm

Re: Unreal 1 for maemo\N900

Post by Qtit »

Epic won't allow us to release the 99% working OSX port either.
Yea, and that's a shame really. I've been daydreaming how it would be awesome to play Unreal on mobile 'phones', my N900 is just perfect for that kind'a things. I've even made a one day scripting for a Unreal based Hack'n Slash for Mobiles :D

Or a racing game (which actually will be done for U227 PC :P)
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creavion
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Joined: Mon Oct 12, 2009 9:07 am

Re: Unreal 1 for maemo\N900

Post by creavion »

Everything I think my mapping skills have improved and I am a little bit proud of slightly improved texture editing skills, I see stuff like this and feel worse than a pile of sh1t.. seriously, must be great to be completly independent from anybody: Scripting, modding, mapping, texturing. Hats off! If you integrate multiplayer and specially botsupport and you think a little bit more about the gameplay, this could rock like hell.

The hack and slash thingy is not bad as well, but the movements of the player pawn are just looking weird, more like ghosting and no involvement of weapons, only this "girl-looking-punch-bitch-slapping"?
Last edited by creavion on Sun May 29, 2011 9:08 am, edited 1 time in total.
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