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Assertion failed: Owner->Texture

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Verdigo
OldUnreal Member
Posts: 16
Joined: Sun Sep 25, 2005 1:20 am

Assertion failed: Owner->Texture

Post by Verdigo »

Code: Select all

Critical: appError called:
Critical: Assertion failed: Owner->Texture [File:M:\Unreal224\Render\Src\UnMeshRnLOD.h] [Line: 282]
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: URender::DrawLodMesh
Critical: (LodMesh bs.BOOM)
Critical: DrawMesh
Critical: URender::DrawActorSprite
Critical: URender::DrawFrame
Critical: URender::DrawWorld
Critical: UGameEngine::Draw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: appExit

I was testing an effect mesh my older brother made and I set the texture of the mesh to one that did not exist. The current texture was

Texture'UnrealShare.DBEffect.de_a06'

and I set it too:

Texture'UnrealShare.DBEffect.de_a07'

The mesh was a low poly sphere with bParticles True and yes I know Texture'UnrealShare.DBEffect.de_a07' doesn't exist.

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TCP_Wolf
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Posts: 1078
Joined: Sun Mar 03, 2002 12:04 pm

Re: Assertion failed: Owner->Texture

Post by TCP_Wolf »

Well then... there is no bug, because the assertion is against a texture, and "none" is no texture ;D

Sorry I'm a smartass :-*
-=]HONESTY PAYS[=-
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Pitbull
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Posts: 1225
Joined: Fri Oct 04, 2002 6:47 pm
Location: Between Venus and Mars

Re: Assertion failed: Owner->Texture

Post by Pitbull »

Sorry I'm a smartass  :-*
Well at least your honest. ::)
Upon this rock I will build my church O:-)

LOADING HATERS..████████████] 99% Complete.
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Verdigo
OldUnreal Member
Posts: 16
Joined: Sun Sep 25, 2005 1:20 am

Re: Assertion failed: Owner->Texture

Post by Verdigo »

Uhhh...The game shouldn't crash just because I put in a non-existent texture...Remember, crash=bad. Bad=unwanted. Anything that does an unwanted action is a bug...In case you weren't paying attention, crash=unwanted.....

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TCP_Wolf
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Posts: 1078
Joined: Sun Mar 03, 2002 12:04 pm

Re: Assertion failed: Owner->Texture

Post by TCP_Wolf »

No!

It said "Assertion failed", which is the result of calling

assert(something)

whereas "something" evaluates to "false". In this case, Unreal crashes intentionally, which is pretty much exactly what your error looks like.
-=]HONESTY PAYS[=-

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