I noticed there are the best texture's quality with Glide Wrapper and Radeon than with GL or DX. Do anybody know how to improve textures with DX?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
GlideWrapper
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Hyper
- OldUnreal Member
- Posts: 3558
- Joined: Fri Oct 11, 2002 5:41 pm
Re: GlideWrapper
You could try to enable detail textures and disable multitexturing. However, the best rendering quality is Oldunreal's OpenGL, with S3TC highres textures, tetail textures and multitexturing disabled.
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