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TexScaler alphamap problem, textures lose detail on landscape.

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Teromen
OldUnreal Member
Posts: 33
Joined: Thu Sep 24, 2020 10:37 pm

TexScaler alphamap problem, textures lose detail on landscape.

Post by Teromen »

I'm trying to make a landscape material for a static mesh test. I'm using Tex-Combiners and Tex-Scalers. The problem is that when you decrease the render size of the scalers, the detail of the texture disappears on the landscape... I've never learned how to correct this, I think it's just a game engine limitation. Which really makes terrain meshes rather limited when it comes to using alpha-maps for the static mesh(terrain) material. I will run this by Grok, but I doubt chat bots can help with old game engines all that much.

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