this is my log, everytime I try to open the UT it just crashes with the "General Protection Fault" with this underneath
Log: Log file open, 05/17/25 19:54:24
Init: Name subsystem initialized
Init: Version: 469
Init: Revision: e (Preview)
Init: Compiled: Mar 30 2025 11:24:29
Init: Command line:
Init: Base directory: G:\My Games\Cracked Games\Unreal Tournament GOTY\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Detected: Microsoft Windows NT 10.0 (Build: 26100)
Log: Enabling Data Executing Prevention
Init: Computer: DARKTRAP45
Init: User: burak
Init: Memory total: Phys=4194303K Pagef=4194303K Virt=4194176K
Init: Working set: 32000 / 159000
Init: CPU Page size=4096, Processors=12
Init: CPU Detected: AMD Ryzen 5 5600 6-Core Processor (AuthenticAMD)
Init: CPU Features: INVARIANT_TSC CMov FPU RDTSC PAE MMX SSE SSE2 SSE3 SSSE3 SSE4_1 SSE4_2 AVX AVX2
Init: Timer Frequency=3500.037800 MHz - Timing Source = RDTSC
Localization: No localization: Startup.IDDIALOG_WizardDialog.IDC_WizardDialog (int)
Log: CurrentDriver D3D11Drv.D3D11RenderDevice
Log: CurrentDriver D3D9Drv.D3D9RenderDevice
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Enhanced Pointer Precision Disabled
Init: Initializing DirectDraw
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: DirectDraw: Enumerated Display Modes:
Init: DirectDraw: Mode 640x480x32
Init: DirectDraw: Mode 720x400x32
Init: DirectDraw: Mode 720x480x32
Init: DirectDraw: Mode 720x576x32
Init: DirectDraw: Mode 800x600x32
Init: DirectDraw: Mode 832x624x32
Init: DirectDraw: Mode 1024x768x32
Init: DirectDraw: Mode 1128x634x32
Init: DirectDraw: Mode 1152x864x32
Init: DirectDraw: Mode 1280x720x32
Init: DirectDraw: Mode 1280x960x32
Init: DirectDraw: Mode 1280x1024x32
Init: DirectDraw: Mode 1366x768x32
Init: DirectDraw: Mode 1440x900x32
Init: DirectDraw: Mode 1600x900x32
Init: DirectDraw: Mode 1680x1050x32
Init: DirectDraw: Mode 1760x990x32
Init: DirectDraw: Mode 1920x1080x32
Init: DirectDraw initialized successfully
Init: Initializing Mouse Input Handler: Raw Input
Init: Client initialized
Log: Bound to Render.dll
Warning: The file ../Textures/Render.utx contains unrecognizable data.
Critical:
eax=01f0ba90 ebx=01f0e734 ecx=00000000 edx=00000000 esi=01f0e098 edi=00000000 eip=5e882bb5
ebp=01f0e740 esp=01f0dd68 cs=0023 ds=002b es=002b fs=0053 gs=002b flags=00000216
In module 'G:\My Games\Cracked Games\Unreal Tournament GOTY\System\Core.dll' (1180760 bytes) at address 00052bb5
Engine Version: 469e - Mar 30 2025 Preview
Warning: No good exports found for UnrealTournament.exe at 00F60000 for 00F6B035
Warning: No good exports found for UnrealTournament.exe at 00F60000 for 00F70C73
Warning: No good exports found for UnrealTournament.exe at 00F60000 for 00F719A6
Critical: Simple backtrace (from SEH handler, not from exception point) (most recent call first), with relative to module base 5E830000, if module not found:
0. 5E882BB5 (5E830000 +52BB5): Core.dll(1180760 bytes)!??0ULinkerLoad@@QAE@PAVUObject@@PBGK@Z @ 52240 +0x975
------------ Exception handler frames start ------------
1. 5E893999 (5E830000 +63999): Core.dll(1180760 bytes)!?RightPad@FString@@QAE?AV1@H@Z @ 63490 +0x509
2. 5E897A7A (5E830000 +67A7A): Core.dll(1180760 bytes)!?appUnwindf@@YAXPBGZZ @ 679F0 +0x8A
3. 5E882BB5 (5E830000 +52BB5): Core.dll(1180760 bytes)!??0ULinkerLoad@@QAE@PAVUObject@@PBGK@Z @ 52240 +0x975
------------ Exception handler frames end ------------
4. 5E854855 (5E830000 +24855): Core.dll(1180760 bytes)!?GetPackageLinker@UObject@@SAPAVULinkerLoad@@PAV1@PBGKPAVUPackageMap@@PAVFGuid@@@Z @ 24490 +0x3C5
5. 5E862A28 (5E830000 +32A28): Core.dll(1180760 bytes)!?StaticLoadObject@UObject@@SAPAV1@PAVUClass@@PAV1@PBG2KPAVUPackageMap@@@Z @ 32960 +0xC8
6. 5E839A6C (5E830000 +9A6C): Core.dll(1180760 bytes)!?execLoadRegistryProperty@URegistry@@QAEXAAUFFrame@@QAX@Z @ 90F0 +0x97C
7. 5E86283A (5E830000 +3283A): Core.dll(1180760 bytes)!?StaticLoadClass@UObject@@SAPAVUClass@@PAV2@PAV1@PBG2KPAVUPackageMap@@@Z @ 327C0 +0x7A
8. 5EBF31F1 (5EA90000 +1631F1): Engine.dll(2844760 bytes)!?Init@UGameEngine@@UAEXXZ @ 1630A0 +0x151
9. 00F6B035 (00F60000 +B035): UnrealTournament.exe(243800 bytes)!Unknown @ 0 +0xB035
10. 00F70C73 (00F60000 +10C73): UnrealTournament.exe(243800 bytes)!Unknown @ 0 +0x10C73
11. 00F719A6 (00F60000 +119A6): UnrealTournament.exe(243800 bytes)!Unknown @ 0 +0x119A6
12. 75FF5D49 (75FE0000 +15D49): KERNEL32.DLL(683288 bytes)!BaseThreadInitThunk @ 15D30 +0x19
13. 7757D03B (77510000 +6D03B): ntdll.dll(1805328 bytes)!RtlInitializeExceptionChain @ 6CFD0 +0x6B
14. 7757CFC1 (77510000 +6CFC1): ntdll.dll(1805328 bytes)!RtlGetAppContainerNamedObjectPath @ 6CD90 +0x231
Critical: Advanced backtrace (most recent call first):
0. 5E882BB5: Core.dll(1180760 bytes)!ULinkerLoad::ULinkerLoad @ 52240 +0x975
Possible params: 113165952 (6BEC680), 109538576 (6876D10), 41 (29), -1681926637 (FFFFFFFF9BBFD613)
1. 5E854855: Core.dll(1180760 bytes)!UObject::GetPackageLinker @ 24490 +0x3C5
Possible params: 113165952 (6BEC680), 0 (0), 41 (29), 0 (0)
2. 5E862A28: Core.dll(1180760 bytes)!UObject::StaticLoadObject @ 32960 +0xC8
Possible params: 1587282928 (5E9C03F0), 113165952 (6BEC680), 112879662 (6BA682E), 0 (0)
3. 5E839A6C: Core.dll(1180760 bytes)!URegistry::execLoadRegistryProperty @ 90F0 +0x97C
Possible params: 0 (0), 1590375312 (5ECB3390), 0 (0), 9 (9)
4. 5E86283A: Core.dll(1180760 bytes)!UObject::StaticLoadClass @ 327C0 +0x7A
Possible params: 1591208656 (5ED7EAD0), 0 (0), 1590375312 (5ECB3390), 0 (0)
5. 5EBF31F1: Engine.dll(2844760 bytes)!UGameEngine::Init @ 1630A0 +0x151
Possible params: 697419613 (2991C75D), 1586037120 (5E890180), 109544980 (6878614), 14773526 (E16D16)
6. 00F6B035: UnrealTournament.exe(243800 bytes)!Unknown_0000b035 @ 0 +0x0
Possible params: 697425577 (2991DEA9), 0 (0), 1 (1), 11198464 (AAE000)
7. 00F70C73: UnrealTournament.exe(243800 bytes)!Unknown_00010c73 @ 0 +0x0
Possible params: 16121856 (F60000), 0 (0), 14756911 (E12C2F), 1 (1)
8. 00F719A6: UnrealTournament.exe(243800 bytes)!Unknown_000119a6 @ 0 +0x0
Possible params: 11198464 (AAE000), 1979669808 (75FF5D30), 32569324 (1F0F7EC), 2002243643 (7757D03B)
9. 75FF5D49: KERNEL32.DLL(683288 bytes)!BaseThreadInitThunk @ 15D30 +0x19
Possible params: 11198464 (AAE000), -859316510 (FFFFFFFFCCC7DEE2), 0 (0), 0 (0)
10. 7757D03B: ntdll.dll(1805328 bytes)!RtlInitializeExceptionChain @ 6CFD0 +0x6B
Possible params: -1 (FFFFFFFFFFFFFFFF), 2002526533 (775C2145), 0 (0), 0 (0)
11. 7757CFC1: ntdll.dll(1805328 bytes)!RtlGetAppContainerNamedObjectPath @ 6CD90 +0x231
Possible params: 16194090 (F71A2A), 11198464 (AAE000), 0 (0), 0 (0)
Critical: CheckTag
Critical: ULinkerLoad::ULinkerLoad
Warning: Failed to load Render: Aborted.
Warning: Failed to load "Class Render.Render": Aborted.
Warning: Aborted
Critical: Error reentered: Aborted
Critical: UObject::SafeLoadError
Critical: UObject::StaticLoadClass
Critical: UGameEngine::Init
Critical: InitEngine
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Exit: Exiting.
Log: Log file closed, 05/17/25 19:54:37
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Game Crashing with "General Protection Fault"
Moderator: Buggie
-
DarkTrap_45
- Posts: 1
- Joined: Sat May 17, 2025 5:07 pm
Game Crashing with "General Protection Fault"
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