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Had some fun modding—here are two new Krall variants I stitched together. Enjoy!
Krall Cyclops
The menacing Cyclops not only deals a devastating amount of melee damage but also hurls relentless boulders in your direction. Their vision is superior to that of standard variants, and they sport thick, almost bulletproof skin.
In-game summon code: MMU2025Kralls.MMUKrallCyclops
Werekrall
Don’t be fooled by these lazy, shaggy pugs of a Krall — once awakened, the Werekrall becomes a relentless predator that will hunt you to the ends of the battlefield.
In-game summon code:MMU2025Kralls.MMUWereKrall
what's the story behind...the werekrall? what does that even supposed to mean? lol
I mean...is it a werewolf krall, or is it a human that becomes werekrall, ......
people have the wrong idea about what werewolf means and then you also get gems like sonic unleashed "werehog"...which would mean he becomes a hog, a pig...instead of hedgehog but its not that either, its ...
also wtf
less readme.txt
"readme.txt" may be a binary file. See it anyway?
seriously? did you save it in some obscure format? what did you save it as? microsoft word or what? come on...this is the FIRST TIME i get unreadable readme
Title : MMUKrall Cyclops_and_Werekrall
Version : 1.0
Previous Versions : -
Release Date : 9th May, 2025
Filename : MMUKrall Cyclops_and_Werekrall.zip
Author : ISV-makemeunreal
Web Page :
Description : Had some fun modding—here are two new Krall variants I stitched together. Enjoy!
Contact : makemeunreal@gmail.hu
================================================================
--- Play Information ---
Game - Version : Unreal
Level Name : -
Single Player : Yes
Cooperative : Yes
Deathmatch : No
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes
New Meshes : No
Known bugs : -
--- Construction ---
Editor(s) used :
Base :
Construction Time : -
--- Additional Credits ---
Installation
------------
.u files go to the System folder of your Unreal/Unreal install.
.utx files go to the Textures folder of your Unreal/Unreal install.
.usm files go to the Meshes folder of your Unreal/Unreal install.
.uax files go to the Sounds folder of your Unreal/Unreal install.
.umx files go to the Music folder of your Unreal/Unreal install.
The Shots fodler contains previews of the level and/or addon and should not be copied over to your Unreal/Unreal Tournament install.
This level and/or addon is copyrighted by Molnár "ISV-makemeunreal" Balázs, although Epic Games holds the ultimate rights anyway at the end.
Authors may not use this level as a base to build additional levels.
Feedback is always appreciated!
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Anyway readmes should always be readable with the plainest tool possible...because when you archive stuff on servers etc...
look at the data on unix or linux even you just need a quick way to view it and not having to load robust office tools and what not.
less(1) is pretty robust, thank you. Where you wrote `robust' MTYM you
mean "retarded". In the real world, most terminals are set up to be at
least marginally compatible w/ ASCII. @mmu: next time, make sure you
set that dinky little program of yours to output fancy text in UTF-8
instead of UTF-16 (which, misleadingly, is not a variable-length code
(unlike UTF-8), and will thus confuse the hell out of anything remotely
sane).
...you're in the same little corner of obliviousness that mmu is?
That old "works on my Etch-A-Skech(tm)" excuse may be acceptable in
kindergarten[0], but it sure ain't acceptable in the grown-up world of
the interwebz. Have a nice day.
[0] strategy (yes, *that* strategy) used to spell this as
"kindergarden". He's from Austria. Go figure.
Given the meaning of the "were-" creature naming, it would indicate another species that can transform into a creature similar to a krall. Just as werewolves are humans that transform into wolf-like creatures, weretigers - into tiger like creatures, and so on... I'd assume a werekrall would be a product of Skaarj genetic engineering, leading to weaker creatures normally useless in combat even as cannon fodder, being able to transform into combat-ready "krall".
Me'd offer a slightly diff interpretation, since in Germanic, one of the
meanings of "were" is "again" (other meanings include
{"against","counter-"} (hence Hochdeutsch "Wehrmacht") and "weather" (a
varying cycle)).
So, a "were$CREATURE" is a $CREATURE that "again is" (returns to being)
a $CREATURE after an unspecified time in another shape or form (most
commonly a human, since the concept was invented by, well, humans...).
The above implies that a "werekrall" would be a Krall that tends to
take on a different shape for a time, before returning to being a Krall.
Puts new perspective on Sonic the Werehog, eh? Snort-snort, foragin' for
'shrooms, curly {tail,dick}...
Where did my post disappear into? I am absolutely sure I made one before zeurkous one.
I said in fact that it was a pretty logical post and then I don't know anymore what it said after. I am 100 percent sure I was posting that and it even appeared as such, but maybe something went wrong with the connection? Or did I shift into another world/universe/whatever?
It was yesterday still in fact.
I seriously can't believe this...
edit: hold on..I just recalled. I said I wished mmu explained it upfront instead of leaving it up to us. That's all.
@Delacroix: did you happen to see my post maybe? Or not even you?