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2 more from the GardenOfDeath

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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EvilGrins
OldUnreal Member
Posts: 582
Joined: Wed Oct 19, 2011 7:49 am

2 more from the GardenOfDeath

Post by EvilGrins »

I periodically notice maps I thought I shared before I haven't or I got confused by the versions.
Image
Map edit I did years ago for the initial version of the =FoodFight= mutator, which I tested for this to try it against a lot of different kinds of monsters.

Initial impression was it wasn't well suited for MonsterHunt, which led to a customized version for MH.

Then this map I previously released for XV...
Image
...which I'm not altogether sure can be beaten without XV.

Slight difference in that there's 1 kind of zombie on this map which wasn't on the XV version as it caused map crashes against those vehicles... doesn't happen so much with no XV.

Enjoy!
· https://www.mediafire.com/file/79xsexgp ... h_Food.zip
· https://www.mediafire.com/file/mo6ipag7 ... h_DotD.zip

Usual Suspects:
.u - /system
.uax - /sounds
.umx - /music
.unr - /maps
.utx - /textures
.png - Pwetty!

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