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The Pits for MonsterHunt

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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EvilGrins
OldUnreal Member
Posts: 582
Joined: Wed Oct 19, 2011 7:49 am

The Pits for MonsterHunt

Post by EvilGrins »

Fun little map edit with monster swaps I did:
Image

Original had pupae · https://unrealarchive.org/unreal-tourna ... 8cc85.html

I initially made 2 dozen edits of this with a whole bunch of different monsters, but then scaled it back down to just these two.

· Flies because it's more of a challenge if they can get upstairs to attack players directly.
· Imps because I think they're particularly cool but they seem underused.

Even though the imps are stuck in the basement...
Image
...they can still shoot upwards from the level below.

Usual Suspects:
.u - /system
.umx - /music
.unr - /maps
.png - Pwetty!

Enjoy!
https://www.mediafire.com/file/45xp8n6u ... H-Pits.zip

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