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Adventure Pinball: Forgotten Island

Here you can add and find information and help for other Unreal Engine titles. Currently for UE1 and UE2 based software.
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AlphaYellow
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Adventure Pinball: Forgotten Island

Post by AlphaYellow »

So, I'm trying to get this game to run in widescreen. When I set 1920x1080 in PB.ini, it resets back to another resolution when I launch the game (most probably 640x480), and also the default renderers have bad performance by default (Glide is the only performant one but no widescreen support at all, so it's out of the question). The viewport resolution getting reset issue I'm pretty sure it could be fixed in UnrealScript, but I have no idea how to do it. Could someone help me with this? Maybe compile a new renderer for the game? It uses Unreal Tournament v420 btw.
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