Currently only as a custom mod for semi-public release 227j
I suggest that the patch developers consider how this can be inserted into 227k
1) All letters that are in the original fonts
2) Аccents added to LargeFont (ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞß)
3) Cyrillic letters added to LargeFont, MediumFont, WhiteFont, and SmallFont
4) LargeFont has only capital letters, as original
5) Minimal size (no other/unused unicode symbols)
For Russian localization
Replace in Engine.rut:
Code: Select all
[Fonts]
SmallFont=UniFonts.NewSmallFont
WhiteFont=UniFonts.NewWhiteFont
MedFont=UniFonts.NewMedFont
LargeFont=UniFonts.NewLargeFont
BigFont=UniFonts.NewMedFontReplace in Engine.ptt:
Code: Select all
[Fonts]
SmallFont=UniFonts.NewSmallFont
WhiteFont=UniFonts.NewWhiteFont
MedFont=UniFonts.NewMedFont
LargeFont=UniFonts.NewLargeFont
BigFont=Engine.BigFont
https://github.com/Reorn/Unreal/raw/main/UniFonts.zip
Alt link:
https://github.com/Reorn/Unreal/blob/main/UniFonts.zip
Images:
https://ibb.co/HCP6n9Q

https://ibb.co/82Z4vvw
