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Unreal Tournament v469b Patch Release

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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anth
Administrator
Posts: 355
Joined: Sat Oct 17, 2009 6:31 pm

Unreal Tournament v469b Patch Release

Post by anth »

Hello Everyone,

Version 469b of our Unreal Tournament patch has just been released and is available on GitHub: https://github.com/OldUnreal/UnrealTour ... /tag/v469b

As always, please check out our README for the most up-to-date installation instructions.

Release notes are available here.

Bug reports can be filed here. When filing a bug report, please include all relevant details about your test setup (OS, OS version, mods, patch build date, etc).

Cheers,
anth
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Neon_Knight
OldUnreal Member
Posts: 378
Joined: Tue Aug 25, 2009 9:02 pm

Re: Unreal Tournament v469b Patch Release

Post by Neon_Knight »

Yay!
Localization project coordinator/spanish maintainer

Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
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McFrag
Posts: 4
Joined: Wed Jun 03, 2020 10:18 am

Re: Unreal Tournament v469b Patch Release

Post by McFrag »

Great news and thank you so mush for all your efforts!
I think I found a bug in UnrealEd. With the Patch it is not possible anymore to change a maps music file. When pressing 'Use' nothing happens. To bad as I was eagerly awaiting the Ogg support :)
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tlk
OldUnreal Member
Posts: 64
Joined: Fri May 08, 2020 6:24 am

Re: Unreal Tournament v469b Patch Release

Post by tlk »

Top work as usual, thank you.

Can we expect a Linux/amd64 build sometime in the future? Would be *VERY* welcome.

Also, AFAIR there was a "secret" UT dev subforum on the old Perl-powered board. Is it gone now?
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HunterZ0
OldUnreal Member
Posts: 15
Joined: Wed May 21, 2003 11:25 pm

Re: Unreal Tournament v469b Patch Release

Post by HunterZ0 »

This seems to have broken the singleplayer tournament menus such that the controls are pushed off-screen in 1920x1080.

Edit: Going to windowed mode and dragging to resize for more than a second or two also causes a crash with the XOpenGL driver.
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thiagoobr
Posts: 2
Joined: Tue Oct 12, 2021 10:22 pm

Re: Unreal Tournament v469b Patch Release

Post by thiagoobr »

Hi everyone, I would like to join the group of people testing the 469c path. Can I participate in the tests?
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BIr4
OldUnreal Member
Posts: 51
Joined: Sat May 23, 2020 1:42 am

Re: Unreal Tournament v469b Patch Release

Post by BIr4 »

thiagoobr wrote: Wed Oct 13, 2021 2:17 am Hi everyone, I would like to join the group of people testing the 469c path. Can I participate in the tests?
Me too. Please contact me.
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Res1s7
OldUnreal Member
Posts: 6
Joined: Wed Jun 12, 2019 2:39 pm

Re: Unreal Tournament v469b Patch Release

Post by Res1s7 »

This is great thumbsup . Everything working apart from some kind of clipping problem when menu is active (menu bar intersects with player model) as well as the mouse pointer being very small @ 4K. Is there a way to enlarge pointer ? Cheers.
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