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Question about skinning

URP - the Unreal Retexturing Project: for those who are interested in High-Resolution Textures for Unreal & UnrealTournament or may want to take part in creating them

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PrimeviL
OldUnreal Member
Posts: 5
Joined: Wed May 28, 2008 8:18 am

Question about skinning

Post by PrimeviL »

Hello here :)

I have done many high resolution textures for [url=http://www.quakeworld.nu/forum/viewtopic.php?id=1022]QuakeWorld[/url] and i want to make some stuff for Unreal (1) but i have a problem.

How can i extract my Unreal 3D models?

Last edited by PrimeviL on Wed May 28, 2008 9:35 am, edited 1 time in total.
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: Question about skinning

Post by GreatEmerald »

You could use this:
http://www.acordero.org/prog_proj_utpt.html
Not sure if fully extractable, but should work.
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PrimeviL
OldUnreal Member
Posts: 5
Joined: Wed May 28, 2008 8:18 am

Re: Question about skinning

Post by PrimeviL »

Thx !

I succeeded to export some skins but i don't know how to do with the 3D models, btw i don't know where they are :P

Which extension do they use? I wanna export the models for view it with Milkshape 3D... I need a tutorial i think.
Last edited by PrimeviL on Wed May 28, 2008 11:41 am, edited 1 time in total.
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: Question about skinning

Post by GreatEmerald »

It exports them to Milkshape formal too, you need to select what format you want it to be somewhere. I think when you right-click, select export and choose the format, but not sure.
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