For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Demorec
- Smirftsch
- Administrator
- Posts: 8999
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: Demorec
unfortunately these parts can't be fixed that easily and will probably stay as is for now- sorry.
Sometimes you have to lose a fight to win the war.
- Turboman.
- OldUnreal Member
- Posts: 897
- Joined: Tue Feb 04, 2003 6:40 pm
Re: Demorec
how about at least fixing the instant crash on loadup in 226f?
i mean in 225 it worked although very buggy, ofcourse i have no idea bout this but wouldnt reverting to some old code work?
i mean in 225 it worked although very buggy, ofcourse i have no idea bout this but wouldnt reverting to some old code work?
- Smirftsch
- Administrator
- Posts: 8999
- Joined: Wed Apr 29, 1998 10:00 pm
- Location: NaPali
- Contact:
Re: Demorec
i wish it would be that easy, since demorec is closely bound to network and network replication, it isnt possible that way.
Sometimes you have to lose a fight to win the war.