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"Upon a massive island of stone, two tribe raised an enormous tower.
As the war escalated, both tribes unleashed weapons of unimaginable destructive power.
Their world did not survive.
The planet was torn apart in a single cataclysm, its crust shattered into thousands of floating islands cast into space. Yet even the destruction of their home failed to end the conflict. Survivors continued the war upon the drifting fragments, attacking neighboring islands whenever fate brought them close enough.
Years became decades. Decades became centuries.
The islands drifted farther and farther apart until encounters became rare. Supplies dwindled. Populations shrank. Eventually, each isolated fragment fell silent. The tribes did not make peace—they simply disappeared, one island at a time, leaving no survivors and no record of their final days.
Only one fragment remains.
A great slab of broken rock still wanders aimlessly through its forgotten solar system. Upon it stand the two ancient towers, exactly where they were built, facing one another across the same scar in the stone. Empty. Weathered. Unmoving.
Seen from afar, the towers resemble two colossal tombstones.
They are all that remains of a people who destroyed not only their world, but themselves."
Platform: Unreal Tournament v469
Gametype: Capture The Flag
Recommended Playercount: 16-48
Contact: makemeunreal@gmail.hu
"Upon a massive island of stone, two tribe raised an enormous tower.
As the war escalated, both tribes unleashed weapons of unimaginable destructive power.
Their world did not survive.
The planet was torn apart in a single cataclysm, its crust shattered into thousands of floating islands cast into space. Yet even the destruction of their home failed to end the conflict. Survivors continued the war upon the drifting fragments, attacking neighboring islands whenever fate brought them close enough.
Years became decades. Decades became centuries.
The islands drifted farther and farther apart until encounters became rare. Supplies dwindled. Populations shrank. Eventually, each isolated fragment fell silent. The tribes did not make peace—they simply disappeared, one island at a time, leaving no survivors and no record of their final days.
Only one fragment remains.
A great slab of broken rock still wanders aimlessly through its forgotten solar system. Upon it stand the two ancient towers, exactly where they were built, facing one another across the same scar in the stone. Empty. Weathered. Unmoving.
Seen from afar, the towers resemble two colossal tombstones.
They are all that remains of a people who destroyed not only their world, but themselves."
Platform: Unreal Tournament v469
Gametype: Capture The Flag
Recommended Playercount: 16-48
Contact: makemeunreal@gmail.hu
"Upon a massive island of stone, two tribe raised an enormous tower.
As the war escalated, both tribes unleashed weapons of unimaginable destructive power.
Their world did not survive.
The planet was torn apart in a single cataclysm, its crust shattered into thousands of floating islands cast into space. Yet even the destruction of their home failed to end the conflict. Survivors continued the war upon the drifting fragments, attacking neighboring islands whenever fate brought them close enough.
Years became decades. Decades became centuries.
The islands drifted farther and farther apart until encounters became rare. Supplies dwindled. Populations shrank. Eventually, each isolated fragment fell silent. The tribes did not make peace—they simply disappeared, one island at a time, leaving no survivors and no record of their final days.
Only one fragment remains.
A great slab of broken rock still wanders aimlessly through its forgotten solar system. Upon it stand the two ancient towers, exactly where they were built, facing one another across the same scar in the stone. Empty. Weathered. Unmoving.
Seen from afar, the towers resemble two colossal tombstones.
They are all that remains of a people who destroyed not only their world, but themselves."
Platform: Unreal Tournament v469
Gametype: Capture The Flag
Recommended Playercount: 16-48
Contact: makemeunreal@gmail.hu
"Upon a massive island of stone, two tribe raised an enormous tower.
As the war escalated, both tribes unleashed weapons of unimaginable destructive power.
Their world did not survive.
The planet was torn apart in a single cataclysm, its crust shattered into thousands of floating islands cast into space. Yet even the destruction of their home failed to end the conflict. Survivors continued the war upon the drifting fragments, attacking neighboring islands whenever fate brought them close enough.
Years became decades. Decades became centuries.
The islands drifted farther and farther apart until encounters became rare. Supplies dwindled. Populations shrank. Eventually, each isolated fragment fell silent. The tribes did not make peace—they simply disappeared, one island at a time, leaving no survivors and no record of their final days.
Only one fragment remains.
A great slab of broken rock still wanders aimlessly through its forgotten solar system. Upon it stand the two ancient towers, exactly where they were built, facing one another across the same scar in the stone. Empty. Weathered. Unmoving.
Seen from afar, the towers resemble two colossal tombstones.
They are all that remains of a people who destroyed not only their world, but themselves."
Platform: Unreal Tournament v469
Gametype: Capture The Flag
Recommended Playercount: 16-48
Contact: makemeunreal@gmail.hu