I’m currently looking into native macOS gaming and downloaded the Unreal source port from here:
https://www.macsourceports.com/game/unreal
First of all thank you for making it possible to play one of my favorite games natively on Mac!
My setup: MacBook Pro 16" (2019), macOS Monterey. I ran into a few issues and wanted to check if they’re known / if there are any fixes:
1) If I set a resolution smaller than my desktop, the game renders in a smaller “box” and doesn’t stretch/scale to fill the screen.
2)I can’t select my screen’s native resolution because it doesn’t appear in the resolution list.
3) If I click fullscreen, the game crashes immediately.
4) In certain places, parts of models/areas are pitch black as if there’s no lighting at all.
Any suggestions (settings to change, config file tweaks, or a recommended build) would be appreciated. If you need logs or more details, tell me what to provide and I’ll send them.
Thanks!