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Savage Streets "completed" DM

Unreal Unreal and more Unreal
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Leo T_C_K
OldUnreal Member
Posts: 4315
Joined: Sat Aug 27, 2005 6:24 pm

Savage Streets "completed" DM

Post by Leo T_C_K »

Streets2LR

Just like with the Egypt map, map was finished up to be playable with weapons and all by JackHonda upon my request/direction. And the Non S3tc package for all compat. Should be 224/225 compatible.
SavageStreet2.png
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zlogi
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Joined: Sat Dec 27, 2025 11:43 pm

Re: Savage Streets "completed" DM

Post by zlogi »

WOW! thumbsup looks nice!
U_Off thumbsup
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Leo T_C_K
OldUnreal Member
Posts: 4315
Joined: Sat Aug 27, 2005 6:24 pm

Re: Savage Streets "completed" DM

Post by Leo T_C_K »

Thanks.

There will also be a second version of the map based upon the Streets1 version, it had k vision as music for some reason(while this one was silent) and the inventory will be changed slightly to adjust for that too.
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Leo T_C_K
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Posts: 4315
Joined: Sat Aug 27, 2005 6:24 pm

Re: Savage Streets "completed" DM

Post by Leo T_C_K »

DmStreet1.png
Screenshot for street1 version

(soon to be released, just has bugs needing to be fixed)
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Leo T_C_K
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Posts: 4315
Joined: Sat Aug 27, 2005 6:24 pm

Re: Savage Streets "completed" DM

Post by Leo T_C_K »

Street1

The enhanced version of Street1, now ready for release. JackHonda did some additional work on it since last time. All the bugs are gone and its a little prettier too.

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