For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Finally
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
Finally
Finally joined the Unreal wiki succesfuly unlike the previous attempts.
Here are my edits/contributions of things that really needed alteration/clarification. If you're unsure what got changed, pop up the history.
https://unreal.fandom.com/wiki/DmSolaris
https://unreal.fandom.com/wiki/Artifact_(Unreal_item)
https://unreal.fandom.com/wiki/Mothership_Core
https://unreal.fandom.com/wiki/The_Gateway
https://unreal.fandom.com/wiki/Skaarj_Generator
https://unreal.fandom.com/wiki/Cedric_% ... Fiorentino
https://unreal.fandom.com/wiki/DmSplash
https://unreal.fandom.com/wiki/Amethyst
https://unreal.fandom.com/wiki/Unreal_( ... e)/Gallery
Here are my edits/contributions of things that really needed alteration/clarification. If you're unsure what got changed, pop up the history.
https://unreal.fandom.com/wiki/DmSolaris
https://unreal.fandom.com/wiki/Artifact_(Unreal_item)
https://unreal.fandom.com/wiki/Mothership_Core
https://unreal.fandom.com/wiki/The_Gateway
https://unreal.fandom.com/wiki/Skaarj_Generator
https://unreal.fandom.com/wiki/Cedric_% ... Fiorentino
https://unreal.fandom.com/wiki/DmSplash
https://unreal.fandom.com/wiki/Amethyst
https://unreal.fandom.com/wiki/Unreal_( ... e)/Gallery
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Finally
A new temporary page:
https://unreal.fandom.com/wiki/Minigun_Sentry
added more info into the freaking impaler
https://unreal.fandom.com/wiki/Impaler
https://unreal.fandom.com/wiki/Minigun_Sentry
added more info into the freaking impaler
https://unreal.fandom.com/wiki/Impaler
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Finally
Some funny conversation regarding Impaler I just had:
yea but the original one was supposed to generate a continuous arcing beam of energy (this was re-made in the doomreal version by Marisa). the "reboot" version was a more straightforward weapon and lost the slicing functionality and anim too. Then this was reintroduced in Unreal II but before release they dubbed it "Shock Lance" to somehow tie it up to "ASMD" and shock rifle
https://unreal.fandom.com/wiki/Shock_Lance
even though that explanation about "ASMD technology" makes no sense...
so its a AND SUCK MY DICK technology somehow in crystals?
Why couldn't they tie it into the tarydium crystals technology it was originally using anyways when they had to make such references? But no they had to pander to SHOCK RIFLE fans in such a stupid ass way.
Again, this was because of JOSS WHEDON fucking it up (well, his equivalent) lol....
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Finally
I made some small edits.
https://unreal.fandom.com/wiki/Dispersion_Pistol#Trivia
https://unreal.fandom.com/wiki/Singular ... non#Trivia
https://unreal.fandom.com/wiki/Magnum_Pistol#Trivia
https://unreal.fandom.com/wiki/Sniper_Rifle#Trivia
Though this one is to provoke a question. Seriously, what?
https://unreal.fandom.com/wiki/Combat_A ... fle#Trivia
Why is there so much desinformation on the wiki that has to be corrected?
https://unreal.fandom.com/wiki/Dispersion_Pistol#Trivia
https://unreal.fandom.com/wiki/Singular ... non#Trivia
https://unreal.fandom.com/wiki/Magnum_Pistol#Trivia
https://unreal.fandom.com/wiki/Sniper_Rifle#Trivia
Though this one is to provoke a question. Seriously, what?
https://unreal.fandom.com/wiki/Combat_A ... fle#Trivia
Why is there so much desinformation on the wiki that has to be corrected?
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Finally
I made more edits/articles, also altered by pumpkinknight later/revised.
new/altered pages based on all this
https://unreal.fandom.com/wiki/DmCore
https://unreal.fandom.com/wiki/Minigun_Sentry
https://unreal.fandom.com/wiki/Assault
https://unreal.fandom.com/wiki/DmEclipse
https://unreal.fandom.com/wiki/King_of_ ... _gametype)
https://unreal.fandom.com/wiki/King_of_ ... _gametype)
https://unreal.fandom.com/wiki/Kill_the_Cow
https://unreal.fandom.com/wiki/Command_control
https://unreal.fandom.com/wiki/DM-Twilight#Trivia
https://unreal.fandom.com/wiki/Striders
https://unreal.fandom.com/wiki/Target_Drone
https://unreal.fandom.com/wiki/N
https://unreal.fandom.com/wiki/Cut_content_of_Unreal_II
https://unreal.fandom.com/wiki/Izarian
edit:
https://unreal.fandom.com/wiki/Velora_Pass
https://unreal.fandom.com/wiki/Outpost_3J#Trivia
https://unreal.fandom.com/wiki/Dark_Arena#Trivia
https://unreal.fandom.com/wiki/Gateway_ ... ali#Trivia
https://unreal.fandom.com/wiki/Na_Pali_Haven#Trivia
https://unreal.fandom.com/wiki/The_Source#Trivia
new/altered pages based on all this
https://unreal.fandom.com/wiki/DmCore
https://unreal.fandom.com/wiki/Minigun_Sentry
https://unreal.fandom.com/wiki/Assault
https://unreal.fandom.com/wiki/DmEclipse
https://unreal.fandom.com/wiki/King_of_ ... _gametype)
https://unreal.fandom.com/wiki/King_of_ ... _gametype)
https://unreal.fandom.com/wiki/Kill_the_Cow
https://unreal.fandom.com/wiki/Command_control
https://unreal.fandom.com/wiki/DM-Twilight#Trivia
https://unreal.fandom.com/wiki/Striders
https://unreal.fandom.com/wiki/Target_Drone
https://unreal.fandom.com/wiki/N
https://unreal.fandom.com/wiki/Cut_content_of_Unreal_II
https://unreal.fandom.com/wiki/Izarian
edit:
https://unreal.fandom.com/wiki/Velora_Pass
https://unreal.fandom.com/wiki/Outpost_3J#Trivia
https://unreal.fandom.com/wiki/Dark_Arena#Trivia
https://unreal.fandom.com/wiki/Gateway_ ... ali#Trivia
https://unreal.fandom.com/wiki/Na_Pali_Haven#Trivia
https://unreal.fandom.com/wiki/The_Source#Trivia
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Finally
I've been making tons of updates on the wiki over the time latest one being this
https://unreal.fandom.com/wiki/Slith#Gallery
for the list of my contributions see
https://unreal.fandom.com/wiki/Special: ... ns/LeoTCK1
https://unreal.fandom.com/wiki/Slith#Gallery
for the list of my contributions see
https://unreal.fandom.com/wiki/Special: ... ns/LeoTCK1
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Hyper
- OldUnreal Member
- Posts: 3558
- Joined: Fri Oct 11, 2002 5:41 pm
Re: Finally
So, we have:
https://wiki.beyondunreal.com
https://liandri.beyondunreal.com
https://unreal.fandom.com
https://wiki.unrealadmin.org
https://www.oldunreal.com/wiki
And I probably missed some. Why is this so fragmented? And what is the main active Wiki for the various content types?
https://wiki.beyondunreal.com
https://liandri.beyondunreal.com
https://unreal.fandom.com
https://wiki.unrealadmin.org
https://www.oldunreal.com/wiki
And I probably missed some. Why is this so fragmented? And what is the main active Wiki for the various content types?
Alter your reality...forever.
http://www.hypercoop.tk
unreal://hypercoop.tk
http://www.hypercoop.tk
unreal://hypercoop.tk
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Hellkeeper
- Global Moderator
- Posts: 3294
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
Re: Finally
Well the answer is easy. BeyondUnreal is mostly code and died at least twice, is barely working nowadays and pages are split between legacy (the actual wiki) and new ones (like 5% of the site), so it's become hard to use and is largely abandoned. When I do need to read something from it, I actually find it easier to use old mirrors hosted by people who downloaded their own copy of the old wiki. This is completely different from BeyondUnreal's Liandri wiki which is entirely about the lore and probably predates while being less active than the fandom one. Having both might be redundant, unlike Unrealadmin which mostly deals with with hosting a dedicated server. As for OldUnreal, it was supposed to centralize U227's specific content but we got tired of working on it for nothing because it wasn't being read, so it petered out and now development has moved away from the wiki, from this forum and from OldUnreal at large to GitHub.
So the most active one is probably the fandom one but that doesn't tell the whole story since they don't deal with the same thing.
You must construct additional pylons.
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Leo T_C_K
- OldUnreal Member
- Posts: 4188
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Finally
https://web.archive.org/web/20250430015 ... on_180/181
apparently that's one of the lost "wip" articles that got deleted off tcrf.
apparently that's one of the lost "wip" articles that got deleted off tcrf.