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CTF-UTDM-WarriorsArena

UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.

Moderator: Buggie

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EvilGrins
OldUnreal Member
Posts: 500
Joined: Wed Oct 19, 2011 7:49 am

CTF-UTDM-WarriorsArena

Post by EvilGrins »

Facing Worlds is one of UT's most iconic maps (technically Unreal's as well) and what I especially like about it are the numerous variations. I've got no less than 15 of them, the bulk of which are setup the same. Two towers on an orbiting platform in outer space.
Image
Yet not all of the variants are in space. Some are very much planetside, on the ground.

What we have here is a massive map, but while the bases are in towers those aren't the only towers here. As the massive amount of space, it's about the same amount as from CTF-Face; maybe a little less... hard to appreciate from an endless starfield.

Nelsona had to correct pathing and some other problems I couldn't, apparently the extra towers were copied from the main two and that, in turn, copied pathing into them. Extra unnecessary defense points needed to be removed.
Image

For such a large playing area, each team has all 3 kinds of UTDM-monsters.

Usual Suspects:
.u - /system
.unr - /maps
png - Pwetty!

Enjoy!
https://www.mediafire.com/file/sd5gy1ns ... sArena.zip
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