
You were approached by the Do'gradji family with the pleaded request that you rescue their child from a mysterious location known as "The Forbidden Caves". As a highly esteemed mercenary you wouldn't normally accept such a petty job, but one look in their heartbroken eyes told you this was no place for a child - plus the advance deposit is nothing to sniff at!
Information surrounding these enigmatic "Forbidden Caves" is little-to-none, but the Nali are notoriously secretive; what strange and dark secrets could possibly be hiding down there?
Finally here in glorious 1.0 release candidate form - The Descent is a 12 map single player campaign like no other! Featuring the work of 10 collaborators, this pack boasts an exciting array of underground locales, custom content and varied gameplay all thrown into the mix.
Downloads

Screenshots

Credits
alternativeprojects - Map contributor
ebd - Map contributor, programming, co-ordination
Dannster - Map contributor
Krull0r - Map contributor, programming, sound design
nikosv - Map contributor, terrain/cave design for connecting segments
pla - Map contributor
Semfry - Map contributor
Skywolf - Map contributor
SteadZ - Campaign curator/designer, map contributor
yrex - Map contributor
Special Thanks
ividyon - The initial spark that started off this crazy thing!
83r - Testing/feedback
Rayne - Testing/feedback
Xanious - The idea of checkpoints between the segments; testing/feedback
G4lactic - Suggestions + support
The ISV Clan - For their coop testing sessions
The 227 Team - For developing the awesome 227 patch and helping out with code issues - you guys are unreal!
Additional Notes
This will only work in Unreal patched to 227i/227j, no plans to port to other platforms at present.
The campaign has been tested in both SP and Coop, and we are not aware of any outstanding issues at present, however - due to the technically complex nature of some of the levels - unexpected crashes may occur: save regularly!
More info can be found in the ReadMe file, however I just want to take the chance to say how happy I am that this collaborative event turned out to be such a success - went into this expecting 1 or 2 people to submit content and was overwhelmed to have 10 submissions (albeit one my own!) to stitch together. We might have had a few bumps in the road along the way but what we've ended up with is absolutely something to be proud of - hope you all enjoy playing through!