Unrealed doesn't save .u packages (W10 Pro)
Posted: Sat Feb 13, 2021 9:11 am
Hi there,
I've trouble saving custom made packages in Unrealed (2.1) on Windows 10 Pro. I can make a new entry inside the editor in the actor tree, compile scripts etc. But when i try to save the package the editor doesn't make the .U file inside the system folder.
Also i tried a clean install for unreal gold (anthology) without 227* patch and it still gives me the same problem.
Does someone have the same problems or knows how to fix it?
searched the internet for this but couldn't find anything...
*edit*
Also tried to insert U=..\System under the [Directories] line but it doesnt keep the changes. When i open unrealed.ini again it's gone.
after this i tried to turn off the "read only" of the parent map (unreal Anthology) and apply, but when i check the properties from the map again, the read only is checked again.
please help
I've trouble saving custom made packages in Unrealed (2.1) on Windows 10 Pro. I can make a new entry inside the editor in the actor tree, compile scripts etc. But when i try to save the package the editor doesn't make the .U file inside the system folder.
Also i tried a clean install for unreal gold (anthology) without 227* patch and it still gives me the same problem.
Does someone have the same problems or knows how to fix it?
searched the internet for this but couldn't find anything...
*edit*
Also tried to insert U=..\System under the [Directories] line but it doesnt keep the changes. When i open unrealed.ini again it's gone.
after this i tried to turn off the "read only" of the parent map (unreal Anthology) and apply, but when i check the properties from the map again, the read only is checked again.
please help