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Unrealed doesn't save .u packages (W10 Pro)

Posted: Sat Feb 13, 2021 9:11 am
by Youri87
Hi there,

I've trouble saving custom made packages in Unrealed (2.1) on Windows 10 Pro. I can make a new entry inside the editor in the actor tree, compile scripts etc. But when i try to save the package the editor doesn't make the .U file inside the system folder.
Also i tried a clean install for unreal gold (anthology) without 227* patch and it still gives me the same problem.
Does someone have the same problems or knows how to fix it?
searched the internet for this but couldn't find anything... :-[

*edit*
Also tried to insert U=..\System under the [Directories] line but it doesnt keep the changes. When i open unrealed.ini again it's gone.
after this i tried to turn off the "read only" of the parent map (unreal Anthology) and apply, but when i check the properties from the map again, the read only is checked again.


please help

Re: Unrealed doesn't save .u packages (W10 Pro)

Posted: Sat Feb 13, 2021 9:53 am
by Bleeder91[NL]
- What version are you using?
- Did you select the package in the packages list? (Actor Browser, Menu - View - Show Packages)

Re: Unrealed doesn't save .u packages (W10 Pro)

Posted: Sat Feb 13, 2021 10:17 am
by Youri87
Bleeder91[NL] wrote: Sat Feb 13, 2021 9:53 am - What version are you using?
I have installed unreal anthology and then 227i (so the UnrealGoldPatch227i.7z file)
Bleeder91[NL] wrote: Sat Feb 13, 2021 9:53 am - Did you select the package in the packages list? (Actor Browser, Menu - View - Show Packages)
I Guess that whas the problem! Now i have to check the packages instead of just select the actor in the actor tree and then save. The file is showing up in the system map.
Thank you very much!