Unreal 227 bugreport:
native final function GetNextIntDesc( string ClassName, int Num, out string Entry, out string Description );
and
native(313) final iterator function IntDescIterator( string ClassName, optional out string EntryName, optional out string Desc, optional bool bSingleNames );
crush Unreal.exe, if "ClassName" script not preloaded.
[code]Critical: appError called:
Critical: Failed to find object 'Class Any.Botpack.ChallengeVoicePack'
Critical: Windows GetLastError:
?5@0F8O CA?5H=> 7025@H5=0. (0)[/code]
IMHO, for fix this bug, need:
1) autoload "ClassName" script from native code,
2) or use "ClassName" as string, if "ClassName" script not found.
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Unreal 227 bugreport: Unreal.exe crush on script :-(
- Reorn
- OldUnreal Member
- Posts: 7
- Joined: Sun Jan 06, 2019 7:51 pm
Unreal 227 bugreport: Unreal.exe crush on script :-(
Last edited by Reorn on Mon Feb 11, 2019 9:27 pm, edited 1 time in total.