Hello there!
Is there any fix available for Unreal Gold v227i patch which eliminates the bug in Marine Match mode of RTNP where marines do not spawn at all when you start a match? Also, I suppose there are more troubles as there may be some other gamemodes not working in this mission pack. Probably somebody rose this question sometime in past.
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Non-working game modes in RTNP (Unreal Gold with patch v227i)
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- Posts: 2
- Joined: Tue Jan 26, 2021 8:21 pm
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- Posts: 2
- Joined: Tue Jan 26, 2021 8:21 pm
Re: Non-working game modes in RTNP (Unreal Gold with patch v227i)
RTNP stands for Return To Na Pali, just in case.
Do you guys have any thoughts on aforementioned bug? Marine Match mode is unplayable because there are no marines spawning at all for some unknown reason.
Do you guys have any thoughts on aforementioned bug? Marine Match mode is unplayable because there are no marines spawning at all for some unknown reason.
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Re: Non-working game modes in RTNP (Unreal Gold with patch v227i)
hey
Yes, this has been discussed already somewhere and if I am not entirely mistaken this is fixed for 227j for which we are preparing a public beta at the moment.
I can't remember a specific patch/mod at the moment which addresses that but there are some custom UPak.u files floating around with having this fixed maybe. Also if you do a forum search you'll find some more topics about this.
Yes, this has been discussed already somewhere and if I am not entirely mistaken this is fixed for 227j for which we are preparing a public beta at the moment.
I can't remember a specific patch/mod at the moment which addresses that but there are some custom UPak.u files floating around with having this fixed maybe. Also if you do a forum search you'll find some more topics about this.
Sometimes you have to lose a fight to win the war.