It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
I wonder how this new behavior is better than the old one. Note that sometimes you can't even see what weapon you're taking - for example, when moving backwards or while strafing. Then, if you load your EightBall with rockets/grenades, you would deal with totally unexpected shooting (and potentially blowing yourself up). I think, this modification needs some discussion at least.
For loadable weapons (GESBioRifle, DispersionPistol, Eightball), players would probably prefer to have a proper control over the moment when loading is finished and shooting takes place.
Having these condiserations, here are my thoughts regarding the UScript files:
GESBioRifle.uc - old implementation is better, the change should be reverted;
Minigun.uc - old implementation is better, the change should be reverted;
RazorJack.uc - the change isn't valuable from my point of view;
Rifle.uc - the change isn't valuable from my point of view;
DispersionPistol.uc - old implementation is better, the change should be reverted;
Eightball.uc - old implementation is better, the change should be reverted;
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