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4k Hud Scaling

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Corax
OldUnreal Member
Posts: 5
Joined: Wed Aug 01, 2012 11:01 am

4k Hud Scaling

Post by Corax »

So I´ve started feeling the urge again to play good old Unreal. Since I now have a 4k screen, I decided to set the resolution of the game to 4k, which works fine, thanks to the 227 patch. However, I could not help but notice that the HUD is way too small in 4k. Are there any patches or other fixes that help with HUD scaling in 4k?
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FunSize
OldUnreal Member
Posts: 7
Joined: Thu Jan 05, 2017 6:23 am

Re: 4k Hud Scaling

Post by FunSize »

Not to be a self-promoter, but I've actually made a mod designed to scale up the HUD of Unreal to larger resolutions. It's over here at this thread: https://www.oldunreal.com/cgi-bin/yabb2 ... 1581277525
Note: It's not working on na-pali but it's perfectly functional in the base game.
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lowenz
OldUnreal Member
Posts: 338
Joined: Fri Dec 28, 2007 9:31 am

Re: 4k Hud Scaling

Post by lowenz »

You can always play @1920x1080 with *integer* scaling (Radeon GPUs since RX 5x0 or lastest GeForce GPUs) :p
1 pixel is mapped to a 2x2 pixels square. With no filtering at all.

Alternative solution: you can play in windowed mode (1920x1080) and use this little application: https://tanalin.com/en/projects/integer-scaler/ (no recent GPU required)

Remember to force OFF the DPI scaling if the window dimension does NOT correspond to the game resolution.
Last edited by lowenz on Tue Aug 04, 2020 9:00 am, edited 1 time in total.
The task is not so much to see what no one has yet seen, but to think what nobody has yet thought, about that which everybody sees - E.S.
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lowenz
OldUnreal Member
Posts: 338
Joined: Fri Dec 28, 2007 9:31 am

Re: 4k Hud Scaling

Post by lowenz »

This is the result of my solution @2560x1440 (1280x720 upscaled with integer upscaling so you can eventually put some AA on top)

https://postimg.cc/bG8RqBmN

It's a PNG image so you can see the perfect (not blurred) "jaggies" due to interger upscaling process :D
Last edited by lowenz on Tue Aug 04, 2020 9:56 am, edited 1 time in total.
The task is not so much to see what no one has yet seen, but to think what nobody has yet thought, about that which everybody sees - E.S.
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