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master.hypercoop.tk offline?

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Hyper
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master.hypercoop.tk offline?

Post by Hyper »

OldUnreal.com tells me that my master server is offline, but the service is running at my machine and I can query it. The master server ports are open/redirected through my router as it has been configured for years.

Can you query my master server from the internet? (master.hypercoop.tk) (Via Unreal that is, not via web browser)
Last edited by Hyper on Fri Oct 21, 2016 2:42 pm, edited 1 time in total.
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Skywolf
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Re: master.hypercoop.tk offline?

Post by Skywolf »

Code: Select all

Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: Resolving www.oldunreal.com...
Log: Resolving master0.gamespy.com...
Log: Resolving hyper.dnsalias.net...
Log: Resolving master.oldunreal.com...
Log: Resolving master.hypercoop.tk...
Init: WinSock: I am Laptop-Roland (192.168.0.15)
Log: Resolved www.oldunreal.com (95.129.51.183)
Log: AInternetLink Resolve failed: Can't find host master0.gamespy.com (WSAHOST_NOT_FOUND)
ScriptLog: UBrowserGSpyLink: Failed to resolve master server address, aborting.
Log: AInternetLink Resolve failed: Can't find host hyper.dnsalias.net (WSAHOST_NOT_FOUND)
ScriptLog: UBrowserGSpyLink: Failed to resolve master server address, aborting.
Log: Resolved master.oldunreal.com (52.91.114.114)
ScriptLog: UBrowserGSpyLink: Master Server is master.oldunreal.com:28900
Log: Resolved master.hypercoop.tk (82.176.185.98)
ScriptLog: UBrowserGSpyLink: Master Server is master.hypercoop.tk:28900
Seems like it works fine for me.
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament ::).
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Smirftsch
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Re: master.hypercoop.tk offline?

Post by Smirftsch »

same here, no idea why the query script shouldn't work properly anymore suddenly though.
Sometimes you have to lose a fight to win the war.
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Hyper
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Re: master.hypercoop.tk offline?

Post by Hyper »

Thanks for checking. I'm glad that it is fine.
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Re: master.hypercoop.tk offline?

Post by Hyper »

It appears offline again according to the OldUnreal status script. I haven't changed a bit (nor a byte) to the master server service for many months. For so far I can see here (locally) everything is queryable and running.

Last edited by Hyper on Mon Oct 24, 2016 2:34 pm, edited 1 time in total.
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Dr.Flay™
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Re: master.hypercoop.tk offline?

Post by Dr.Flay™ »

Errorist is also still up.
Darkelarious has suggested that the way it is being queried is not so good.

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Smirftsch
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Re: master.hypercoop.tk offline?

Post by Smirftsch »

Errorist is also still up.
Darkelarious has suggested that the way it is being queried is not so good.

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there are better methods I suppose, yet it has been working flawless for a couple of months.
Sometimes you have to lose a fight to win the war.
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