Forgotten Classics
Bonus Pack Concept: Victor Delacroix
Coding: Artifex
Mapping:
- Cliff Bleszinski (Night Op, Tutorial][) - Alan Willard (Liandri][)
- Angelheart (AMariner)
- Hyperion (UT Space Logo)
- Epic Games (UT Beta Logo)
Skinning: Epic Games
Desktop: Epic Games
Skin Compiling: Dr Payno (Retro), Victor Delacroix (Purple Babe)
Extracting resources from the beta (Logo, Desktop, Purple Babe): Victor Delacroix
Logo & Desktop port into regular UT: Artifex
What is this all about:
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This Bonus Pack will feature most, if not all exclusive content from UT Beta plus some cool additions, as well as a fixed version of the Ancient Mariner DM level by Angelheart.
What exactly is ready:
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Logo Maps: Beta and Space. These are replacement title screens for UT, that can be used instead of the standard UT title screen. These are presented below:
[URL=http://img212.imageshack.us/img212/4920/utlbetamaxigg4.jpg][img]http://img206.imageshack.us/img206/2048/utlbetaminijt4.jpg[/img][/URL]
[URL=http://img212.imageshack.us/img212/3792/utlspacemaxief3.jpg][img]http://img206.imageshack.us/img206/5628/utlspaceminihi1.jpg[/img][/URL]
Desktop: the blue desktop wallpaper for UT, to be used either by OldSkool, or OSX Background Changer.
[URL=http://img83.imageshack.us/img83/139/utdbetamaxiix1.jpg][img]http://img99.imageshack.us/img99/510/utdbetaminisr7.jpg[/img][/URL]
Maps:
Liandri Central Core: Lower Deck --- DM-Liandri][
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[img]http://img204.imageshack.us/img204/6786/dmliandri2iq6.jpg[/img]
This is the lower level of Liandri Central Core, a level from the retail UT.
Tutorial ][ --- DM-Tutorial][
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[img]http://img96.imageshack.us/img96/6346/dmtutorialbe0.jpg[/img]
A strictly 1on1 level, just you and your opponent. The only weapon on the map, apart from what you carry, is the shock rifle.
Night Op --- TDK-NightOp
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[img]http://img208.imageshack.us/img208/6972/tdknightopmu7.jpg[/img]
A DarkMatch map from the classic Unreal, with music added. Also, the Tournament DarkMatch gametype gets unlocked during the installation of the bonus pack.
Ancient Mariner --- DM-AMariner
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[img]http://img215.imageshack.us/img215/4189/dmamarinerxx6.jpg[/img]
A fantastic galleon by Angelheart. A few minor fixes by Artifex & me, cosmetic changes only, but it plays a bit better now IMO.
Skins:
Male Soldier: Retro
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[img]http://img69.imageshack.us/img69/7179/retrofacegb3.jpg[/img]
[img]http://img69.imageshack.us/img69/6158/retrobodysh6.jpg[/img]
A skin from the beta of UT (like most of this bonus pack's content), ported to retail UT by Dr Payno.
Female Soldier: Purple Babe
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[img]http://img53.imageshack.us/img53/6546/purpfacejl2.jpg[/img]
[img]http://img53.imageshack.us/img53/1377/purpbodylo5.jpg[/img]
A skin from the beta of UT (like the one above), ported to retail UT by yours truly.
What is planned:
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Title Screen Selection Menu
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[URL=http://img234.imageshack.us/img234/4876/titlescreenselcq3.jpg][img]http://img205.imageshack.us/img205/5535/titlescreenselvu3.jpg[/img][/URL]
This is supposed to be a frontend for selecrting custom title screens, such as the beta's Rotating U, or Hyperion's custom Space. Another feature of this will be a built-in mutator that will allow you to play CityIntro and go to the selected Title Screen instead of the default one. It will "see" maps only with "UT-Logo" prefix. Screenshots for the three title screens already in existence will be built in with the U file, just as OldSkool's map-pack screenshots.
Please note that the screenshot above is a concept done in Photoshop, not an actual screenshot.
DM-LiandriCombo
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[img]http://img69.imageshack.us/img69/9614/dmliandri1ey9.jpg[/img][img]http://img204.imageshack.us/img204/6786/dmliandri2iq6.jpg[/img]
This will be the two Liandri maps combined into a single level.
Command Control
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Help needed://=============================================================================
// CommandControl.
//=============================================================================
class CommandControl extends TeamGamePlus
config;
// Sort of like domination
// Rules: You must get uplinks from your command center.
// (can only carry one at a time)
// placing an uplink at a controlpoint gives you control, plus
// creates a warpzone link back to commandcenter
// damaging enemy command center resets all controlpoints to neutral
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Due to a longshot concept of the title selection screen and the Liandri Combo level, not to mention the Command Control, we need a mapper and a coder. If interested in joining the project, please send e-mails to: delacroix02@tlen.pl - I will not dare to ignore a single e-mail. Every attempt of help will be much appreciated.