For those of you out of the loop, these issues arose in the v469 Github issue tracker:
https://github.com/OldUnreal/UnrealTour ... issues/361
https://github.com/OldUnreal/UnrealTour ... issues/360
I wasn't aware of this bug at first, but there's an ambiguous situation here in play. On the one hand, this is clearly a game-breaking bug which could definitely be exploited, but on the other hand, some maps for mods such as BT and MH rely on them. Personally, I couldn't care less about it, but I'm aware that 1) I'm NOT the rest of the community, and 2) this is the kind of issue that should be discussed and the eventual solution be put a lot of thought into before anything is done.
Videos for those interested:
https://user-images.githubusercontent.c ... 7d0053.mp4
https://user-images.githubusercontent.c ... 7d0053.mp4
https://user-images.githubusercontent.c ... 06d844.mp4
https://user-images.githubusercontent.c ... 171390.mp4
So, should the multiwepon bug be fixed or not, or is there a chance to consider an alternative that cater to both sides such as an actor or switch?
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Should the multiweapon bug be fixed?
Moderator: Buggie
- Neon_Knight
- OldUnreal Member
- Posts: 378
- Joined: Tue Aug 25, 2009 9:02 pm
Should the multiweapon bug be fixed?
Localization project coordinator/spanish maintainer
Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.
Only the people that do nothing but criticize don't make mistakes. Do things. Make mistakes. Learn from them. And screw those who do nothing but throw poison and criticize.