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UT now belongs to the "old" Unreal as well. Supporting it for OpenGL and Sound its time to put up a board now.
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Post by EvilGrins »

The prefix CTFM is a variant on CTF4, and this map will require either MultiTeamCTF or CTF4 to be played. An open number of space platforms, for very intense but tricky play.
Map has 4 redeemers and enough room for talented pilots to do this with SLV/RX, but for more standard play snipers will probably have a field day here.

Warlords and cannons on the map are using projectiles from the MH4ever.u which has team colored firepower in it, which is handy but also extremely powerful.
This is not a map to hold still on for very long, because not only is the firepower excessively strong, the splash effect is wide.

Well, except for normal players... most powerful stuff for you lot are the redeemers.

Usual Suspects:
.u - /system
.utx - /textures
.unr - /maps
.png - Pwetty!

Enjoy! ...
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