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Unreal 2 editor

Unreal2 seems to vanish more and more too. Time to put it up here :)
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Hellkeeper
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Re: Unreal 2 editor

Post by Hellkeeper »

To create a tunnel, you have to make it with BSP or meshes or other terrains, then cut open your terrain with the Visibility tool to give access to the inside.
The terrain has no interaction with geometry as it's handled differently, so you can't affect it with subtracted brushes.
You must construct additional pylons.
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makemeunreal
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Re: Unreal 2 editor

Post by makemeunreal »

Is there any way to export the terrain as a mesh or BSP?
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Hellkeeper
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Re: Unreal 2 editor

Post by Hellkeeper »

No, because it's neither one nor the other, it's a completely different type of geometry.
You must construct additional pylons.
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