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Jazz Jackrabbit 3 Temple of Time

The forum related to the Usermaps section, please ask questions here. This board is for mappers to discuss and exchange experiences
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luke11685
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Jazz Jackrabbit 3 Temple of Time

Post by luke11685 »

Today(I hope it's still allowed)I want to show you imported Temple of Time from The Legend of Zelda Ocarina of Time in UE1.

I decided to show you in this section because I wasn't sure where should I show you this JJ3D custom map. I hope this thread won't be deleted.
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makemeunreal
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Re: Jazz Jackrabbit 3 Temple of Time

Post by makemeunreal »

That is pretty cool!

I hope you're gonna share with us too!
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Hellkeeper
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Re: Jazz Jackrabbit 3 Temple of Time

Post by Hellkeeper »

Wow, glad to see you finally managed too

watches the video

Nevermind, it's the bugged out of the ass raw export you showed earlier which is a single giant HM with flickering polygons. :s Not much progress it seems.
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luke11685
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Re: Jazz Jackrabbit 3 Temple of Time

Post by luke11685 »

So how to fix it?
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Kajgue
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Re: Jazz Jackrabbit 3 Temple of Time

Post by Kajgue »

I don't even know what's going on in that map, but it looks like the entire geometry isn't valid or doesn't work as CSG.
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luke11685
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Re: Jazz Jackrabbit 3 Temple of Time

Post by luke11685 »

Kajgue wrote: Sat Aug 07, 2021 4:22 pm I don't even know what's going on in that map, but it looks like the entire geometry isn't valid or doesn't work as CSG.
CSG? What is it? Please expain me what does it even mean dude?
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Hellkeeper
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Re: Jazz Jackrabbit 3 Temple of Time

Post by Hellkeeper »

Kajgue wrote: Sat Aug 07, 2021 4:22 pm I don't even know what's going on in that map, but it looks like the entire geometry isn't valid or doesn't work as CSG.
It looks like you understand what's going on just fine. :)
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luke11685
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Re: Jazz Jackrabbit 3 Temple of Time

Post by luke11685 »

Hellkeeper wrote: Sat Aug 07, 2021 4:50 pm
Kajgue wrote: Sat Aug 07, 2021 4:22 pm I don't even know what's going on in that map, but it looks like the entire geometry isn't valid or doesn't work as CSG.
It looks like you understand what's going on just fine. :)
Let me guess CSG stands for Collission Speed or Standard Geometry? Something like that? Anyway I think I saw somewhere someone made a tutorial where all textures could be added in 1 second(speed of light not sound). I don't know which one was it. There were lots of tutorials. Do I know what this shortcut initialls word character letters now are?
By the way idea came from fanmade unofficial patch fix Jazz Jackrabbit 2 Plus made by Jazz2Online Forum/Server Community. There was Temple of Time level map made in 2D.
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Kajgue
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Re: Jazz Jackrabbit 3 Temple of Time

Post by Kajgue »

CSG means constructive solid geometry, so the volumetricity of your brushes, so your subtractives, additives, nonsolids and semi-solids etc. When they are compiled, they are turned into BSP making your map playable.

The problem (i think...) is mainly that the CSG in your map doesn't work at all, it doesn't work cohesively like CSG is intended too.
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luke11685
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Re: Jazz Jackrabbit 3 Temple of Time

Post by luke11685 »

Kajgue wrote: Sat Aug 07, 2021 11:58 pm CSG means constructive solid geometry, so the volumetricity of your brushes, so your subtractives, additives, nonsolids and semi-solids etc. When they are compiled, they are turned into BSP making your map playable.

The problem (i think...) is mainly that the CSG in your map doesn't work at all, it doesn't work cohesively like CSG is intended too.
Oh! Now I get it thanks.
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