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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
DM-Hightitude
- Hellkeeper
- Global Moderator
- Posts: 3260
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
DM-Hightitude
[url=http://hellkeeper.net/images/map/pics/hightitude/hightitude1.jpg][img]http://hellkeeper.net/images/map/mini/hightitude/hightitude1.jpg[/img][/url] [url=http://hellkeeper.net/images/map/pics/hightitude/hightitude2.jpg][img]http://hellkeeper.net/images/map/mini/hightitude/hightitude2.jpg[/img][/url] [url=http://hellkeeper.net/images/map/pics/hightitude/hightitude3.jpg][img]http://hellkeeper.net/images/map/mini/hightitude/hightitude3.jpg[/img][/url] [url=http://hellkeeper.net/images/map/pics/hightitude/hightitude4.jpg][img]http://hellkeeper.net/images/map/mini/hightitude/hightitude4.jpg[/img][/url] [url=http://hellkeeper.net/images/map/pics/hightitude/hightitude5.jpg][img]http://hellkeeper.net/images/map/mini/hightitude/hightitude5.jpg[/img][/url]
[url=http://hellkeeper.net/files/maps/DM-Hightitude.zip]Download Hightitude (888 KO)[/url]
Built to ward off flying fortresses, these concrete towers failed to prevent invasions when planetary landers became large and robust enough to use ramming manoeuvres against their weapon platforms. All but one were dismantled.
This is a rather uninspired Deathmatch arena built because I need something to fiddle with while I'm focusing on something else. UT2004 takes too much work for such an unfocused project so here's my first UT map since God knows when. Any comment appreciated.
[url=http://hellkeeper.net/files/maps/DM-Hightitude.zip]Download Hightitude (888 KO)[/url]
Built to ward off flying fortresses, these concrete towers failed to prevent invasions when planetary landers became large and robust enough to use ramming manoeuvres against their weapon platforms. All but one were dismantled.
This is a rather uninspired Deathmatch arena built because I need something to fiddle with while I'm focusing on something else. UT2004 takes too much work for such an unfocused project so here's my first UT map since God knows when. Any comment appreciated.
Last edited by Hellkeeper on Tue Apr 16, 2019 8:58 pm, edited 1 time in total.
You must construct additional pylons.
- Buster
- Global Moderator
- Posts: 1610
- Joined: Wed Jun 08, 2005 3:02 am
Re: DM-Hightitude
Checking out your work is always a pleasure. Your attention to the details is spot on. Very nice clean lines, and the lighting is just right. Thank you for sharing.
Gatherstone - Unreal by Design
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
- Pitbull
- Administrator
- Posts: 1226
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: DM-Hightitude
I haven't played it or even downloaded it yet but the screenshots look great. Just goes to show how such basic shapes can make a nice appearance. I also like the textures you used. I'll definitely take a look at it tomorrow.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Hellkeeper
- Global Moderator
- Posts: 3260
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: DM-Hightitude
Thanks for the kind words friends.
The map has been updated to prevent players from jumping up to the roof. Original link in the first post has been updated.
The map has been updated to prevent players from jumping up to the roof. Original link in the first post has been updated.
You must construct additional pylons.
- gopostal
- OldUnreal Member
- Posts: 1005
- Joined: Thu Jul 31, 2008 9:29 pm
Re: DM-Hightitude
This is one of those maps that showcases how much good lighting does. Getting that correct is hard but it looks like you spent the time to do it very well.
I always think of the map proper much like a referee in a sporting event. They need to be good but the very best ones bring out the most in the participants without becoming the focus of the game themselves. Deck, Face, Stalwart, etc are all favorite maps but all are basically just simplistic designs done well. This map is like that too.
There is absolutely nothing wrong with simple done right.
I always think of the map proper much like a referee in a sporting event. They need to be good but the very best ones bring out the most in the participants without becoming the focus of the game themselves. Deck, Face, Stalwart, etc are all favorite maps but all are basically just simplistic designs done well. This map is like that too.
There is absolutely nothing wrong with simple done right.
I don't want to give the end away
but we're all going to die one day
but we're all going to die one day
- Buster
- Global Moderator
- Posts: 1610
- Joined: Wed Jun 08, 2005 3:02 am
Re: DM-Hightitude
"There is absolutely nothing wrong with simple done right."
I totally agree.
I totally agree.
Gatherstone - Unreal by Design
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
- hlk_Bah
- OldUnreal Member
- Posts: 131
- Joined: Sat Jun 18, 2005 5:50 pm
Re: DM-Hightitude
Adding it to the server right now!
I was so poor growning up, it's a good thing I was a boy, otherwise I'd have nothing to play with!
- hlk_Bah
- OldUnreal Member
- Posts: 131
- Joined: Sat Jun 18, 2005 5:50 pm
Re: DM-Hightitude
Did you happen to make a Gold version of this gem? If not, do you mind if I switch out the items to U1 items?
I was so poor growning up, it's a good thing I was a boy, otherwise I'd have nothing to play with!
- Hellkeeper
- Global Moderator
- Posts: 3260
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: DM-Hightitude
Map updated: crash in the maplist caused by improper screenshot. This should be fixed. You can redownload the map.
I haven't planned a UGold version but do what you want. Just keep me credited.Did you happen to make a Gold version of this gem? If not, do you mind if I switch out the items to U1 items?
You must construct additional pylons.
- Hellkeeper
- Global Moderator
- Posts: 3260
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: DM-Hightitude
Version 1.3 now includes missing kill zones at the bottom of the tower. Please redownload the map.
You must construct additional pylons.
- Krull0r
- Global Moderator
- Posts: 543
- Joined: Sun Jul 01, 2007 4:07 pm
Re: DM-Hightitude
I really love the style of the map especially that you mostly use dark and bright base textures to create contrast without using complex textures with shapes in it.
This makes the map look so clean as it is!
Also the lighting is superb in my eyes!
Well done Hellkeeper I do really like your maps [ch128077][ch127996]
This makes the map look so clean as it is!
Also the lighting is superb in my eyes!
Well done Hellkeeper I do really like your maps [ch128077][ch127996]
- Hellkeeper
- Global Moderator
- Posts: 3260
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: DM-Hightitude
I'm thrilled to see such a positive reception for this map, but on the other hand, I'm a bit confused because this is the first map in years I've done with no love, no inspiration, no emotion, on a symetric layout without care, just for the sake of mapping, and it got more praise than huge ambitious projects I put my soul into.
Thank you all, this is heartwarming for an old grognard who thought he had lost it for a while.
Krull0r: I'm awed by yours, I'm flattered you liked it.
Thank you all, this is heartwarming for an old grognard who thought he had lost it for a while.
Krull0r: I'm awed by yours, I'm flattered you liked it.
You must construct additional pylons.
- Hellkeeper
- Global Moderator
- Posts: 3260
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: DM-Hightitude
Quite a late update, but I just fixed a hole caused by a misplaced portal. Redownload the map to get version 1.4.
You must construct additional pylons.
- Pitbull
- Administrator
- Posts: 1226
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: DM-Hightitude
I really like the flow of this map so I decided to make a port for Unreal. It can be played in versions 224 and above. Enjoy!!
Thanks Hellkeeper
[url=http://greenriver.kds-clan.com/downloads/maps/Dm-Hightitude.zip]Hightitude[/url]
Thanks Hellkeeper
[url=http://greenriver.kds-clan.com/downloads/maps/Dm-Hightitude.zip]Hightitude[/url]
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Hellkeeper
- Global Moderator
- Posts: 3260
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
- Contact:
Re: DM-Hightitude
Thanks for your work and glad somebody enjoys it.
You must construct additional pylons.