For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Still getting maps that don't meet the requirements so here's a basic guideline for sending in maps.
Some general rules we have about how to prepare your map for publishing, what is acceptable and what's not.
All files MUST be zipped up using the winzip format. (thats .zip) No exceptions!!
Any custom files with your map MUST be included. For instance. Did you use custom textures and create your own texture package? Without them your map is useless to us - and will be deleted. To see a list of all the standard files check out the Information page.
Include a readme file with your map. A readme file tells us, and people who download your map all the information about you and your maps general details. It also should include all the necessary copyright information as well. [glb][url=http://www.oldunreal.com/usermaps/Mapreadme.txt]Click Here[/url][/glb] for a pre-written readme file.
So we acknowledge your map has been send to us, go to the Usermap-Board and post a little about it. While there, if youre in the mood feel free to review someone else's map and tell them what you think of it. In doing so keep it professional. E-mail your maps to firstname.lastname@example.org
We look forward to seeing your work.
Last edited by Pitbull on Mon Jun 16, 2008 7:28 pm, edited 1 time in total.
Loved by Few Hated by Many
LOADING HATERS..████████████] 99% Complete.
No, no no, dear flap, what good is a critical eye when there is no tongue to match it! It's the lack of tongues in the world which makes for below-average results! If you see something which could (extremely easily) be improved, you should tell someone about it!
Lol i guess this ties in with my UM reviews too, i even had one person tell me i was too hard on their map even though i gave it 9/10. There was just one little point about the map which stopped it from getting 10, and he was like "Wow, you really dissed my map" or something like that. I forget now. It was a long time ago.
As much as i try, i cannot seem to think of an interesting and amusing signature...I blame the stupid fools who stole all my ideas for decent signatures...
I always leave my maps at default. Means you can look around the maps (and use various cheats, which you can't in DM) without bots spawning everywhere.
You can use all cheats in Dm as well, not sure why you think you can't? Set your bots to 0 in botmatch and no bots will be spawning in, unless of course you put them directly in your map, which you never need to do anyway...