This project isn't really meant to be anything serious, but rather a proof of concept. I've ported couple UT2004 DM maps for Unreal, which can be downloaded from here:
DM-Grendelkeep - www.klankaos.com/downloads/UDM-Grendelkeep.zip
DM-Tokara - www.klankaos.com/downloads/UDM-Tokara.zip
DM-DesertIsle - www.klankaos.com/downloads/UDM-DesertIsle.zip
Old video of DM-Tokara:
Tools used:
UModel - www.gildor.org/en/projects/umodel
UE2 terrain exporter - viewtopic.php?f=30&p=101376#p101376
GIMP (convert to paletted and downscale textures)
MilkShape3D (to convert UModel's exported static meshes from PSKX to OBJ, you can simply rename PSKX to PSK so MS3D recognizes it as skeletal mesh)
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
UT2004 maps ported to 227j+
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: UT2004 maps ported to 227j+
Looks cool. Though except DesertIsle I always consider those as UT2003 levels. Because they came with that first.