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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Unreal PSX Rise of Jrath thread
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Unreal PSX Rise of Jrath thread
I can't find if there was an old one here already...sorry
Here's a link to the main thread over at Ut99.org:
link
And the latest update on the project.
Mind you I could use someone to write translator messages for many of the maps. The two previous people who have done it are not avaiable.
Here's a link to the main thread over at Ut99.org:
link
And the latest update on the project.
Mind you I could use someone to write translator messages for many of the maps. The two previous people who have done it are not avaiable.
Last edited by Leo T_C_K on Wed Oct 19, 2016 7:43 am, edited 1 time in total.
- Leo T_C_K
- OldUnreal Member
- Posts: 3673
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Unreal PSX Rise of Jrath thread
Alternatively there is a BUF thread about the whole of Unreal PSX:
https://forums.beyondunreal.com/threads ... st-2623503
Yes I just posted a new screenshot there for the opportunity.
https://forums.beyondunreal.com/threads ... st-2623503
Yes I just posted a new screenshot there for the opportunity.
- yrex .
- OldUnreal Member
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- Joined: Wed May 06, 2015 6:46 am
- Contact:
Re: Unreal PSX Rise of Jrath thread
Leo says:
Images from yrex.
Download link: [url=http://www.newbiesplayground.net/?wpfb_dl=8342]Episode Zero[/url]
Aka the Horror Deck. Oldskool entries included, for best experience choose from the menu as it links with the replacement gametype, otherwise funky things happen.
Tested with coop too.
Unreal 225(4), 226, OldUnreal 227 versions and Unreal Tournament supported.
The intro/outro map music works only on openal and perhaps fmod (untested). On Galaxy you'll get no music.
Please enjoy.
My work | contact: ampoyrex at wp dot pl
- Pitbull
- Administrator
- Posts: 1226
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Unreal PSX Rise of Jrath thread
Pitbull says:
A long time ago in a galaxy far far away.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- yrex .
- OldUnreal Member
- Posts: 275
- Joined: Wed May 06, 2015 6:46 am
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Re: Unreal PSX Rise of Jrath thread
Episode 1 Part 2 LITE released.
Required files
Patch
Patch 2
DOWNLOAD ([url=http://www.newbiesplayground.net/?wpfb_dl=8613]mirror[/url])Basically, a rushed out LITE release without the final level of E1... Due to heavy IRL problems and having to "hit the road", more in LITE.txt in help. I hope to be able to return to this soon and release the full version. Multiple years of work went into this including some losses of data. Episode 1 was the most unfinished with most maps missing in the first place, from everything recovered.
I hope you enjoy what has been "finished" so far.
See everything in help directory.
Required files
Patch
Patch 2
Last edited by yrex . on Mon Oct 29, 2018 4:24 pm, edited 1 time in total.
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
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- Joined: Wed May 06, 2015 6:46 am
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Re: Unreal PSX Rise of Jrath thread
Added a patch.
E1L7D:
- fixed some events not triggering on non-227
- fixed invisible stairs in aztec pyramid
- added some stone women
E1L5Mine:
- removed the nonfunctional buttons at the end to avoid confusing the player
- improved shoot detection on the last door (hopefully)
E1L7D:
- fixed some events not triggering on non-227
- fixed invisible stairs in aztec pyramid
- added some stone women
E1L5Mine:
- removed the nonfunctional buttons at the end to avoid confusing the player
- improved shoot detection on the last door (hopefully)
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
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- Joined: Wed May 06, 2015 6:46 am
- Contact:
Re: Unreal PSX Rise of Jrath thread
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
- Posts: 275
- Joined: Wed May 06, 2015 6:46 am
- Contact:
Re: Unreal PSX Rise of Jrath thread
My work | contact: ampoyrex at wp dot pl
- Krull0r
- Global Moderator
- Posts: 543
- Joined: Sun Jul 01, 2007 4:07 pm
Re: Unreal PSX Rise of Jrath thread
Oh yes nice one!
Once the whole project is done Im going to play it!
Once the whole project is done Im going to play it!
- yrex .
- OldUnreal Member
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- Joined: Wed May 06, 2015 6:46 am
- Contact:
Re: Unreal PSX Rise of Jrath thread
Another patch (mirror).
E1L7D:
- Fixed rising pillar before the gasbag boss having no collision.
- Fixed stairs in the pyramid room not rotating.
- Now the Chameleon Heart will be automatically removed at the end of the map.
- Fixed bridge above water having weird collision.
- Fixed missing texture in the titan pit.
- Fixed spelling.
There's also a bit of extra content.
E1L7D:
- Fixed rising pillar before the gasbag boss having no collision.
- Fixed stairs in the pyramid room not rotating.
- Now the Chameleon Heart will be automatically removed at the end of the map.
- Fixed bridge above water having weird collision.
- Fixed missing texture in the titan pit.
- Fixed spelling.
There's also a bit of extra content.
Last edited by yrex . on Thu Feb 28, 2019 5:26 pm, edited 1 time in total.
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
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- Joined: Wed May 06, 2015 6:46 am
- Contact:
- Krull0r
- Global Moderator
- Posts: 543
- Joined: Sun Jul 01, 2007 4:07 pm
Re: Unreal PSX Rise of Jrath thread
Downloaded, I'm going to pay it in the next days!
- gopostal
- OldUnreal Member
- Posts: 1005
- Joined: Thu Jul 31, 2008 9:29 pm
Re: Unreal PSX Rise of Jrath thread
Same here. I'll have it on the server tonight.
I don't want to give the end away
but we're all going to die one day
but we're all going to die one day
- yrex .
- OldUnreal Member
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- Contact:
Re: Unreal PSX Rise of Jrath thread
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
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- Joined: Wed May 06, 2015 6:46 am
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Re: Unreal PSX Rise of Jrath thread
This shall be the final patch before full release. Lots of tweaks and critical fixes for 225/ut. Recommended
LinkerPatch
Also 227 Emitter effects for e1l8a by yrex. This was forgotten with the main e1l8 release.
I apologize for the inconvenience with so many patches before and that I wasn't able to properly test everything due to my personal situation.
This should make up for it now. Enjoy and full release is very soon with extra dm maps for both ut and unreal!
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
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Re: Unreal PSX Rise of Jrath thread
Leo says:
Please post in the upsx thread(s) that I am in a pretty bad shape in general but that I am alive and some very traumatic events happened, that perhaps I don't want to talk about them in the public yet, that I planned to release E1P2 Full with the DM levels right on Easter but something terrible happened.
And that I might be in hospital in near future.
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
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Re: Unreal PSX Rise of Jrath thread
Some additional deathmatch maps for Unreal and UT.
This was supposed to be released on Easter with the E1P2 Full package but due to unfortunate events that struck Leo, it was delayed until now upon him managing to contact me, asking me to release the DM levels seperately in the meantime.
Download
This was supposed to be released on Easter with the E1P2 Full package but due to unfortunate events that struck Leo, it was delayed until now upon him managing to contact me, asking me to release the DM levels seperately in the meantime.
Download
My work | contact: ampoyrex at wp dot pl
- yrex .
- OldUnreal Member
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Unreal PSX E1P2 FULL
Leo says:
Moddb Link
Will upload to newbiesftp once I can, for now posting it only here until it's also in my newstuff. EDIT:
Uploaded:
DL
For some reason moddb doesn't display my full description.
The Full version of Episode 1 Part 2, all you need now is Episode 1 Part 1
before playing this.
DL
All the fixes/releases since Episode 1 Part LITE are included in this and more...
I'd like to also dedicate the full release to John W. Anderson and David M. Carter, who both passed away during 2018, they will be dearly missed and I realize this is also the first release since their death that features some of their previously "unseen" work.
Read the text files for more info.
The olskool file upsxpack.u has been updated with all the new maps and disabling the tp effect for e1l5mine.
My work | contact: ampoyrex at wp dot pl
- Kajgue
- Global Moderator
- Posts: 757
- Joined: Mon Oct 17, 2005 2:36 pm
Re: Unreal PSX Rise of Jrath thread
Thanks for sharing Yrex, and Leo. This is something i planned to check out more when I can (seen some parts already which i played through that were kinda fun).
Look forward to seeing more content in due time
Look forward to seeing more content in due time
AKA - ( T : S : B ) Ice-Lizard
- TONI-M
- OldUnreal Member
- Posts: 136
- Joined: Thu Mar 14, 2019 12:19 pm
Re: Unreal PSX Rise of Jrath thread
I just read, are you talking about David-M from (Strange World)?
I'm so sorry.
TONI-M
I'm so sorry.
TONI-M
- yrex .
- OldUnreal Member
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Re: Unreal PSX Rise of Jrath thread
It's not David Münnich, but Dave Carter, the one who made models and animations for Unreal.
My work | contact: ampoyrex at wp dot pl
- TONI-M
- OldUnreal Member
- Posts: 136
- Joined: Thu Mar 14, 2019 12:19 pm
Re: Unreal PSX Rise of Jrath thread
Rest in peace.
Thank you very much.
Toni.m
Thank you very much.
Toni.m
- yrex .
- OldUnreal Member
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Re: Unreal PSX Rise of Jrath thread
Another thing is, I'm no longer working on UPSX. Leo does so from time to time and needs new mappers.Updated the E1L5D1 map due to the problem with all the playerstart being disabled, this seems to have been done by Rubie and I overlooked it during all the updates back then. Normally the coop game doesn't check for it, but updated games do the check therefore it was impossible to connect. Also added back a translator message.
Moddb Link
DL
Leo's e-mail is leo_tck at volny dot czdoesn't matter if skilled much or not, just need to have attention for detail is a requirement and working with low poly content
My work | contact: ampoyrex at wp dot pl
- Victor Delacroix
- OldUnreal Member
- Posts: 611
- Joined: Sun May 21, 2006 2:16 pm
Re: Unreal PSX Rise of Jrath thread
ImplantGun server UT patch release. UT only.
Moddb Link
DL
Made additional critical patch on top of the e1l5d2 one, see the text file for details, it fixes important issues and adds some new translator messages on top of it.
Moddb Link
DL
Moddb Link
DL
Made additional critical patch on top of the e1l5d2 one, see the text file for details, it fixes important issues and adds some new translator messages on top of it.
Moddb Link
DL
Last edited by Victor Delacroix on Sun Jan 19, 2020 9:36 am, edited 1 time in total.
- Victor Delacroix
- OldUnreal Member
- Posts: 611
- Joined: Sun May 21, 2006 2:16 pm
Re: Unreal PSX Rise of Jrath thread
As posted by Leo elsewhere:
-----
This is a re-release of Unreal PSX E1P2 as requested by several people.
Moddb Link
DL
Version 1.1 Release of UPSX Episode 1 Part 2.
What's new:
Merged with ImplantGun UT Patch, E1L5D1 patch (re-enabled playerstarts, additional message),
Critical Patch.
DragonCastle test in Extras providing example for ShrinkPlayer usage.
UnPickup (unfinished version by me) and Detector (by codex) in Extras, OU227 only.
DmDragonCastle (partially finished dm map) and UT DMU-DragonCastle version in their respective deathmatch dirs...
EDIT: Cut, decided against the special UT version. If someone wants to make a proper UT DM version,
feel free to do that, I don't have time right now and I'm looking for mappers and people to help out.
Thank you. This might be even my last release given my IRL situation.
contact me at leo_tck@volny.cz
- Leo(T.C.K.)
----
as posted by Leo elsewhere.
-----
This is a re-release of Unreal PSX E1P2 as requested by several people.
Moddb Link
DL
Version 1.1 Release of UPSX Episode 1 Part 2.
What's new:
Merged with ImplantGun UT Patch, E1L5D1 patch (re-enabled playerstarts, additional message),
Critical Patch.
DragonCastle test in Extras providing example for ShrinkPlayer usage.
UnPickup (unfinished version by me) and Detector (by codex) in Extras, OU227 only.
DmDragonCastle (partially finished dm map) and UT DMU-DragonCastle version in their respective deathmatch dirs...
EDIT: Cut, decided against the special UT version. If someone wants to make a proper UT DM version,
feel free to do that, I don't have time right now and I'm looking for mappers and people to help out.
Thank you. This might be even my last release given my IRL situation.
contact me at leo_tck@volny.cz
- Leo(T.C.K.)
----
as posted by Leo elsewhere.