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Not Unreal Engine (NuPlayer)

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yrex .
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Posts: 273
Joined: Wed May 06, 2015 6:46 am
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Not Unreal Engine (NuPlayer)

Post by yrex . »

This is a very experimental and unfinished game engine intended for playing Unreal maps. Expect lots of things not working, random crashes, and performance problems.

Obviously, I didn't include any game assets (which are copyrighted), so this won't work out-of-the-box. Follow the "Usage" section in the readme carefully, and if you're lucky, this thing will actually work.

Some other notes:
- I used 227i's editor and files, no idea how others will behave.
- Stock Unreal maps will need to be resaved under 227i before conversion.
- At the very least, you'll need Engine.u, and probably also Core, UnrealI and UnrealShare.
- The file formats in readme are outdated.





DOWNLOAD (mirror)
My work | contact: ampoyrex at wp dot pl
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Xaleros
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Joined: Mon Jul 21, 2014 5:54 am

Re: Not Unreal Engine (NuPlayer)

Post by Xaleros »

Now this is freakin cool! I had been following your videos on youtube for a bit. My jaw dropped a bit when I saw how well some of the lighting effects and fire texture effects seemed to work. Awesome stuff!
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dustinechoes849
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Posts: 480
Joined: Sat Feb 28, 2015 1:56 am

Re: Not Unreal Engine (NuPlayer)

Post by dustinechoes849 »

This is super neat. Do you have any plans to put it up somewhere where others can contribute to it? Something like OpenMW or OpenRCT, but for Unreal would be incredible.
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yrex .
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Re: Not Unreal Engine (NuPlayer)

Post by yrex . »

If you wanna contribute, just mail me.
My work | contact: ampoyrex at wp dot pl
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yrex .
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Re: Not Unreal Engine (NuPlayer)

Post by yrex . »

UScript Runner

This is a demo which shows execution of a small subset of UnrealScript bytecode. Open the included ScriptTest.u and run the Demo_* functions. You can edit the script, but don't expect much more functionality to work.

DOWNLOAD (mirror)
My work | contact: ampoyrex at wp dot pl
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yrex .
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Posts: 273
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Re: Not Unreal Engine (NuPlayer)

Post by yrex . »

Update:


- added BSP occlusion culling
- added light distance/angle attenuation
- nonmoving dynamic lights now work
- implemented most LightEffects/LightTypes
- improved coping with low FPS
- improved performance
- other minor changes
DOWNLOAD (mirror, password: 29d8qh7tjnf8k3mf83jv93mf82jrt, no thanks to google)
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Leo T_C_K
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Posts: 3660
Joined: Sat Aug 27, 2005 6:24 pm

Re: Not Unreal Engine (NuPlayer)

Post by Leo T_C_K »

yrex . wrote: Sun Sep 19, 2021 6:23 pm Update:


- added BSP occlusion culling
- added light distance/angle attenuation
- nonmoving dynamic lights now work
- implemented most LightEffects/LightTypes
- improved coping with low FPS
- improved performance
- other minor changes
DOWNLOAD (mirror, password: 29d8qh7tjnf8k3mf83jv93mf82jrt, no thanks to google)
Thanks for updating it, I thought you would not be updating this engine again.
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Kajgue
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Joined: Mon Oct 17, 2005 2:36 pm

Re: Not Unreal Engine (NuPlayer)

Post by Kajgue »

Woah interesting, reminds me what someone else was doing a while ago.
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