I put in a few hours on a map, but stopped when I spotted HOMs. To troubleshoot I made another, simpler map and started throwing globs of poo at it. I dorked around with rotating brushes, intersecting/deintersecting brushes, imported brushes from Blender (triangulated even). OpenGL, DirectX and software rendering = all the same & nothing stuck:
Image: https://www.dropbox.com/s/u6hi6lofl5b5y ... d.PNG?dl=0
Video: https://www.dropbox.com/s/gj6035fovnjjr ... d.mp4?dl=0
UNR: https://www.dropbox.com/s/l0welbqnmxgfz ... d.unr?dl=0
Maybe my specs are trash:
- HP Folio 13-2000
- Windows 10 Pro 64bit
- Intel HD Graphics 3000
- 4GB RAM