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Import .pcx as font?

UnrealEd 2.1 (227i) and UnrealEd 2.2 (227j), for Unreal 227. With many additions, bugfixes and improvements. Ask mapping related questions, or give hints, tips and tricks.
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LannFyre
OldUnreal Member
Posts: 157
Joined: Fri Mar 13, 2015 7:01 am

Import .pcx as font?

Post by LannFyre »

I have a texture from Deus Ex that is a font, how do I import it so I can use it with my HUD? It is a .pcx file exported from the Deus Ex editor.
i tryin'a be a gud boi
Captain_Clark

Re: Import .pcx as font?

Post by Captain_Clark »

Hey, in your HUD class just add at the beginning:

Code: Select all

#exec Font Import File=Textures\MyFont.pcx Name=MyFont
"MyFont" obviously being a placeholder name :P

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SZ
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han
Global Moderator
Posts: 686
Joined: Wed Dec 10, 2014 12:38 am

Re: Import .pcx as font?

Post by han »

I have a texture from Deus Ex that is a font, how do I import it so I can use it with my HUD?  It is a .pcx file exported from the Deus Ex editor.
As in a pcx file without the font outlines?
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