actors missing in 2d view, bug?
Posted: Wed Oct 10, 2012 5:05 pm
i have been working on a project for a while on and off in 227g ,
and noticed that certain specific actors( not all) are invisible in top view in the editor that shouldnt be ,
such as musicevents ,and interpolitation points
but only in direct3d9 and open gl renders ,
they are visable in d3d view , and in software.
and are mysteriously always visabile in any renderer inĀ 3d view , such as dynamic lighting or texture.
i have full actor view enabled and only use one viewport for all editing and switch between views
so what makes them non renderable in dx9 in top view?
and noticed that certain specific actors( not all) are invisible in top view in the editor that shouldnt be ,
such as musicevents ,and interpolitation points
but only in direct3d9 and open gl renders ,
they are visable in d3d view , and in software.
and are mysteriously always visabile in any renderer inĀ 3d view , such as dynamic lighting or texture.
i have full actor view enabled and only use one viewport for all editing and switch between views
so what makes them non renderable in dx9 in top view?