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Emitter

The section related to UnrealScript and modding. This board is for coders to discuss and exchange experiences or ask questions.
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Rubie
OldUnreal Member
Posts: 170
Joined: Sat Jan 19, 2013 9:30 am
Location: Belgium
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Emitter

Post by Rubie »

Hello,

Does anyone know if there exist an Emitter that can work on both games Unreal and UnrealTournament , or is this impossible ?
I have no Idea it would be used to add rain or snow to a map , there exist a Rain.u file but this really doesn't work good for online gaming I have two Rain.u and Rainc.u both let clients crash and there is a huge lag so it cannot be used for online gaming.

Thank You !!!!

Greets,

Rubie
I have no signature :)
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TONI-M
OldUnreal Member
Posts: 136
Joined: Thu Mar 14, 2019 12:19 pm

Re: Emitter

Post by TONI-M »

I would gladly help you, but the online game never interested me. I've always been a solitary explorer. Me, the pc, the ashtray and the coffee.

Rubie, I can ask you for an explanation:
We are in an external environment.
It is a normal thing that a brush of 1024 - 4056 -4056 from a certain angle disappears half.
Example a house, with nothing inside. only ADD

Hello - > Ciao
TONY-M
:)
Last edited by TONI-M on Sun Jun 23, 2019 3:32 pm, edited 1 time in total.
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medor
OldUnreal Member
Posts: 343
Joined: Sun May 17, 2009 7:19 am

Re: Emitter

Post by medor »

rain and snow fixed http://medor.no-ip.org/index.php?dir=UEditor_Developing/&file=rain_and_snow_fixed.zip

UTfiles http://medor.no-ip.org/
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Rubie
OldUnreal Member
Posts: 170
Joined: Sat Jan 19, 2013 9:30 am
Location: Belgium
Contact:

Re: Emitter

Post by Rubie »

rain and snow fixed http://medor.no-ip.org/index.php?dir=UEditor_Developing/&file=rain_and_snow_fixed.zip

Thx Medor , will test this out tomorow !
Greets,

Rubie
I have no signature :)
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