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passing values from .uc to non-Unreal functions in a vbscript?

The section related to UnrealScript and modding. This board is for coders to discuss and exchange experiences or ask questions.
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gj
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Joined: Tue Jul 18, 2017 10:40 am

passing values from .uc to non-Unreal functions in a vbscript?

Post by gj »

Hi,
I have vbscripts launching UE2Runtime.exe and some custom .uc files. I would like to edit my Unreal classes to send out a message when certain game events happen, harness these messages in the vbscripts to be passed on as arguments to other COM functions not related to Unreal. Prob a very naive question, but how would I do this?
Thanks in advance!
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